#!/usr/bin/env python3 import argparse import logging import sys import signal import gi import json import threading gi.require_version('Playerctl', '2.0') from gi.repository import Playerctl, GLib logger = logging.getLogger(__name__) cache = {"i": 0, "stopped": True, "text": "Initializing"} print_thread = None def wrap_text(text, width, update): if len(text) <= width: return text t = text + " | " n = update % len(t) return "".join((t[n:] + t[:n])[0:width]) def print_from_cache(): if cache["stopped"]: cache["text"] = " " + cache["text"] sys.stdout.write(json.dumps(cache) + '\n') sys.stdout.flush() def print_every_second(width, period=1): global print_thread print_thread = threading.Timer(period, print_every_second, [width, period]) print_thread.start() cache["i"] += 1 if "formattedText" in cache: cache["text"] = wrap_text(cache["formattedText"], width, cache["i"]) print_from_cache() def save_in_cache(formattedText, player): logger.info('Writing output') cache["formattedText"] = formattedText cache["class"] = f"custom-{player.props.player_name}" cache["alt"] = player.props.player_name def on_play(player, status, manager): logger.info('Received new playback status') on_metadata(player, player.props.metadata, manager) def on_metadata(player, metadata, manager): logger.info('Received new metadata') cache["stopped"] = False track_info = '' if player.props.player_name == 'spotify' and \ 'mpris:trackid' in metadata.keys() and \ ':ad:' in player.props.metadata['mpris:trackid']: track_info = 'AD PLAYING' elif player.get_artist() != '' and player.get_title() != '': track_info = '{artist} - {title}'.format(artist=player.get_artist(), title=player.get_title()) else: track_info = player.get_title() if player.props.status != 'Playing' and track_info: cache["stopped"] = True save_in_cache(track_info, player) print_from_cache() def on_player_appeared(manager, player, selected_player=None): if player is not None and (selected_player is None or player.name == selected_player): cache["stopped"] = False init_player(manager, player) else: logger.debug("New player appeared, but it's not the selected player, skipping") def on_player_vanished(manager, player): logger.info('Player has vanished') cache["stopped"] = True sys.stdout.write('\n') sys.stdout.flush() def init_player(manager, name): logger.debug('Initialize player: {player}'.format(player=name.name)) player = Playerctl.Player.new_from_name(name) player.connect('playback-status', on_play, manager) player.connect('metadata', on_metadata, manager) manager.manage_player(player) on_metadata(player, player.props.metadata, manager) def signal_handler(sig, frame): logger.debug('Received signal to stop, exiting') cache["stopped"] = True print_thread.cancel() sys.stdout.write('\n') sys.stdout.flush() # loop.quit() sys.exit(0) def parse_arguments(): parser = argparse.ArgumentParser() # Increase verbosity with every occurrence of -v parser.add_argument('-v', '--verbose', action='count', default=0) # Define for which player we're listening parser.add_argument('--player') parser.add_argument('--width', default=20) parser.add_argument('--period', default=1) return parser.parse_args() def main(): arguments = parse_arguments() # Initialize logging logging.basicConfig(stream=sys.stderr, level=logging.DEBUG, format='%(name)s %(levelname)s %(message)s') # Logging is set by default to WARN and higher. # With every occurrence of -v it's lowered by one logger.setLevel(max((3 - arguments.verbose) * 10, 0)) # Log the sent command line arguments logger.debug('Arguments received {}'.format(vars(arguments))) manager = Playerctl.PlayerManager() loop = GLib.MainLoop() manager.connect('name-appeared', lambda *args: on_player_appeared(*args, arguments.player)) manager.connect('player-vanished', on_player_vanished) signal.signal(signal.SIGINT, signal_handler) signal.signal(signal.SIGTERM, signal_handler) signal.signal(signal.SIGPIPE, signal.SIG_DFL) for player in manager.props.player_names: if arguments.player is not None and arguments.player != player.name: logger.debug('{player} is not the filtered player, skipping it' .format(player=player.name) ) continue init_player(manager, player) print_every_second(int(arguments.width), float(arguments.period)) loop.run() if __name__ == '__main__': main()