14 lines
411 B
JavaScript
14 lines
411 B
JavaScript
|
game.createWordWater = () => {
|
||
|
const wordWater = game.Entity();
|
||
|
wordWater.addComponent(game.components.Position({x: 0, y: 0}));
|
||
|
wordWater.addComponent(game.components.Appearance({rot: 0, width: 100, height: 100}));
|
||
|
wordWater.sprite = game.graphics.Sprite({
|
||
|
image: game.assets.wordWater,
|
||
|
spriteHeight: 24,
|
||
|
spriteWidth: 24,
|
||
|
numFrames: 3,
|
||
|
timePerFrame: 100,
|
||
|
});
|
||
|
return wordWater;
|
||
|
}
|