29 lines
729 B
C
29 lines
729 B
C
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#ifndef flyingObject_h
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#define flyingObject_h
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#include "point.h"
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#include "velocity.h"
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#include "uiDraw.h"
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class FlyingObject
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{
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protected:
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Point point;
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Velocity velocity
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bool alive;
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public:
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FlyingObject() : point( Point() ) , velocity( Velocity() ) , alive( true ) {}
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Point getPoint() const { return this->point; }
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void setPoint( const Point &point ) { this->point = point; }
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Velocity getVelocity() const { return this->velocity; }
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void setVelocity( const Velocity &velocity) { this->velocity = velocity; }
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bool isAlive() { return this->alive; }
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void kill() { alive = false; };
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virtual void draw() { drawDot( point ); };
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virtual void advance();
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};
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#endif /* flyingObject_h */
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