78 lines
1.9 KiB
C++
78 lines
1.9 KiB
C++
|
/***********************************************************************
|
||
|
* Source File:
|
||
|
* Point : The representation of a position on the screen
|
||
|
* Author:
|
||
|
* Br. Helfrich
|
||
|
* Summary:
|
||
|
* Everything we need to know about a location on the screen, including
|
||
|
* the location and the bounds.
|
||
|
************************************************************************/
|
||
|
|
||
|
#include "point.h"
|
||
|
#include <cassert>
|
||
|
#include "uiDraw.h"
|
||
|
using namespace std;
|
||
|
/******************************************
|
||
|
* POINT : CONSTRUCTOR WITH X,Y
|
||
|
* Initialize the point to the passed position
|
||
|
*****************************************/
|
||
|
Point::Point(float x, float y) : x(0.0), y(0.0)
|
||
|
{
|
||
|
setX(x);
|
||
|
setY(y);
|
||
|
}
|
||
|
|
||
|
/*******************************************
|
||
|
* POINT : SET X
|
||
|
* Set the x position if the value is within range
|
||
|
*******************************************/
|
||
|
void Point::setX(float x)
|
||
|
{
|
||
|
this->x = x;
|
||
|
}
|
||
|
|
||
|
/*******************************************
|
||
|
* POINT : SET Y
|
||
|
* Set the y position if the value is within range
|
||
|
*******************************************/
|
||
|
void Point::setY(float y)
|
||
|
{
|
||
|
this->y = y;
|
||
|
}
|
||
|
|
||
|
/******************************************
|
||
|
* POINT insertion
|
||
|
* Display coordinates on the screen
|
||
|
*****************************************/
|
||
|
std::ostream & operator << (std::ostream & out, const Point & pt)
|
||
|
{
|
||
|
out << "(" << pt.getX() << ", " << pt.getY() << ")";
|
||
|
return out;
|
||
|
}
|
||
|
|
||
|
/*******************************************
|
||
|
* POINT extraction
|
||
|
* Prompt for coordinates
|
||
|
******************************************/
|
||
|
std::istream & operator >> (std::istream & in, Point & pt)
|
||
|
{
|
||
|
float x;
|
||
|
float y;
|
||
|
in >> x >> y;
|
||
|
|
||
|
pt.setX(x);
|
||
|
pt.setY(y);
|
||
|
|
||
|
return in;
|
||
|
}
|
||
|
|
||
|
bool Point::inRange( const Point &p, const float range )
|
||
|
{
|
||
|
if ( ( fabs( getX() - p.getX() ) < range) &&
|
||
|
( fabs( getY() - p.getY() ) < range ) )
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|