diff --git a/front/src/routes/man_pages.jsx b/front/src/routes/man_pages.jsx index 2d988d8..ea03c2a 100644 --- a/front/src/routes/man_pages.jsx +++ b/front/src/routes/man_pages.jsx @@ -56,11 +56,29 @@ export const ManPages = () => { diff --git a/lib/chessh/ssh/client/game/previous_game.ex b/lib/chessh/ssh/client/game/previous_game.ex index 38172fd..73de868 100644 --- a/lib/chessh/ssh/client/game/previous_game.ex +++ b/lib/chessh/ssh/client/game/previous_game.ex @@ -13,7 +13,8 @@ defmodule Chessh.SSH.Client.PreviousGame do binbo_pid: nil, game: %Game{}, client_pid: nil, - flipped: false + flipped: false, + viewing_uci: false end use Chessh.SSH.Client.Screen @@ -59,6 +60,7 @@ defmodule Chessh.SSH.Client.PreviousGame do %State{ move_idx: move_idx, flipped: flipped, + viewing_uci: viewing_uci, game: %Game{ moves: num_moves } @@ -67,10 +69,10 @@ defmodule Chessh.SSH.Client.PreviousGame do new_move_idx = case action do :left -> - Utils.wrap_around(move_idx, -1, num_moves) + Utils.wrap_around(move_idx, -1, num_moves + 1) :right -> - Utils.wrap_around(move_idx, 1, num_moves) + Utils.wrap_around(move_idx, 1, num_moves + 1) _ -> move_idx @@ -79,7 +81,8 @@ defmodule Chessh.SSH.Client.PreviousGame do new_state = %State{ state | move_idx: new_move_idx, - flipped: if(action == "f", do: !flipped, else: flipped) + flipped: if(action == "f", do: !flipped, else: flipped), + viewing_uci: if(action == "m", do: !viewing_uci, else: viewing_uci) } render(new_state) @@ -92,15 +95,33 @@ defmodule Chessh.SSH.Client.PreviousGame do client_pid: client_pid, move_fens: move_fens, move_idx: move_idx, - game: %Game{id: game_id, moves: total_moves} + game: %Game{id: game_id, moves: total_moves, game_moves: game_moves}, + viewing_uci: viewing_uci } = state ) do - {:ok, fen} = Map.fetch(move_fens, "#{move_idx}") - lines = - ["Game #{game_id} | Move #{move_idx} / #{total_moves}"] ++ - Renderer.draw_board(fen, flipped) ++ - ["<- previous | next ->"] + case viewing_uci do + false -> + {:ok, fen} = Map.fetch(move_fens, "#{move_idx}") + + [ + "Game #{game_id} | Move #{move_idx} / #{total_moves}", + "| <- previous move | next move ->", + "| press 'm' to view move history", + "===" + ] ++ + Renderer.draw_board(fen, flipped) + + true -> + [ + Utils.clear_codes(), + "UCI Notation For Game #{game_id}", + "- Press 'm' to go back to the board", + "- Use https://dcode.fr/uci-chess-notation to convert to PGN", + "", + game_moves + ] + end send( client_pid, @@ -111,7 +132,7 @@ defmodule Chessh.SSH.Client.PreviousGame do fn {i, line} -> [ANSI.cursor(i, 0), ANSI.clear_line(), line] end - )} + ) ++ [ANSI.home()]} ) state