commit
53be77e2c5
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TODO.md
1
TODO.md
@ -1 +0,0 @@
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Change the menu and board to be genserverse, board subscribes to game,
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@ -15,7 +15,7 @@ config :chessh, RateLimits,
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jail_timeout_ms: 5 * 60 * 1000,
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jail_attempt_threshold: 15,
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max_concurrent_user_sessions: 5,
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player_session_message_burst_ms: 1_000,
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player_session_message_burst_ms: 500,
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player_session_message_burst_rate: 8
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import_config "#{config_env()}.exs"
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@ -12,4 +12,5 @@ config :chessh, Chessh.Repo,
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pool: Ecto.Adapters.SQL.Sandbox
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config :chessh,
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port: 34_355,
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key_dir: Path.join(Path.dirname(__DIR__), "priv/test_keys")
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@ -14,7 +14,7 @@ defmodule Chessh.PlayerSession do
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def changeset(player_session, attrs) do
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player_session
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|> cast(attrs, [:login])
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|> cast(attrs, [:login, :node_id, :process])
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end
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def concurrent_sessions(player) do
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@ -58,12 +58,17 @@ defmodule Chessh.PlayerSession do
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"Creating session for player #{username} on node #{System.fetch_env!("NODE_ID")} with process #{inspect(self())}"
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)
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Repo.insert(%PlayerSession{
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login: DateTime.utc_now(),
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node_id: System.fetch_env!("NODE_ID"),
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player: player,
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process: Utils.pid_to_str(self())
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})
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now = DateTime.utc_now()
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Repo.insert!(
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%PlayerSession{
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login: now,
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node_id: System.fetch_env!("NODE_ID"),
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player: player,
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process: Utils.pid_to_str(self())
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},
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on_conflict: :nothing
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)
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concurrent_sessions = PlayerSession.concurrent_sessions(player)
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@ -15,7 +15,8 @@ defmodule Chessh.SSH.Daemon do
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end
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def init(state) do
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GenServer.cast(self(), :start)
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send(self(), :start)
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{:ok, state}
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end
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@ -58,7 +59,7 @@ defmodule Chessh.SSH.Daemon do
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def pwd_authenticate(username, password, inet, _state),
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do: pwd_authenticate(username, password, inet)
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def handle_cast(:start, state) do
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def handle_info(:start, state) do
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port = Application.fetch_env!(:chessh, :port)
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key_dir = String.to_charlist(Application.fetch_env!(:chessh, :key_dir))
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max_sessions = Application.fetch_env!(:chessh, :max_sessions)
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@ -4,6 +4,7 @@ defmodule Chessh.SSH.ServerKey do
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@behaviour :ssh_server_key_api
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@impl true
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def is_auth_key(key, username, _daemon_options) do
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PlayerSession.update_sessions_and_player_satisfies(
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username,
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@ -11,6 +12,7 @@ defmodule Chessh.SSH.ServerKey do
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)
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end
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@impl true
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def host_key(algorithm, daemon_options) do
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:ssh_file.host_key(algorithm, daemon_options)
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end
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