Only select from if piece there
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7a574f73f9
commit
841ea41dae
@ -198,13 +198,29 @@ defmodule Chessh.SSH.Client.Game do
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_ -> cursor
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end
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maybe_flipped_cursor_tup =
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if flipped, do: flip({new_cursor.y, new_cursor.x}), else: {new_cursor.y, new_cursor.x}
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piece_type =
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:binbo_position.get_piece(
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:binbo_board.notation_to_index(Renderer.to_chess_coord(maybe_flipped_cursor_tup)),
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:binbo.game_state(binbo_pid)
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)
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{new_move_from, move_to} =
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if action == :return do
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coords = {new_cursor.y, new_cursor.x}
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case move_from do
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nil -> {coords, nil}
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_ -> {nil, coords}
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nil ->
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if piece_type != 0 do
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{coords, nil}
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else
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{move_from, nil}
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end
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_ ->
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{nil, coords}
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end
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else
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{move_from, nil}
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@ -224,15 +240,8 @@ defmodule Chessh.SSH.Client.Game do
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}
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if move_from && move_to do
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maybe_flipped_from = if flipped, do: flip(move_from), else: move_from
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maybe_flipped_to = if flipped, do: flip(move_to), else: move_to
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piece_type =
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:binbo_position.get_piece(
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:binbo_board.notation_to_index(Renderer.to_chess_coord(maybe_flipped_from)),
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:binbo.game_state(binbo_pid)
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)
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promotion_possible =
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case piece_type do
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1 ->
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