Use flip
This commit is contained in:
parent
f4edbce0eb
commit
8f722fde72
@ -178,9 +178,7 @@ defmodule Chessh.SSH.Client.Game.Renderer do
|
|||||||
curr_x = div(col, tile_width)
|
curr_x = div(col, tile_width)
|
||||||
col_relative_to_tile = col - curr_x * tile_width
|
col_relative_to_tile = col - curr_x * tile_width
|
||||||
|
|
||||||
board_coord =
|
board_coord = if flipped, do: flip({curr_y, curr_x}), else: {curr_y, curr_x}
|
||||||
{if(!flipped, do: curr_y, else: @chess_board_height - curr_y - 1),
|
|
||||||
if(!flipped, do: curr_x, else: @chess_board_width - curr_x - 1)}
|
|
||||||
|
|
||||||
{color, char} =
|
{color, char} =
|
||||||
case Map.fetch(board_coord_to_piece_art, board_coord) do
|
case Map.fetch(board_coord_to_piece_art, board_coord) do
|
||||||
|
Loading…
Reference in New Issue
Block a user