Fix auth and use player model, unrelated to this pr: flip board if dark
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2db07410df
commit
b98655caa3
@ -1,25 +1,57 @@
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import React, { useContext, useState, createContext } from "react";
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export const DEFAULT_EXPIRY_TIME_MS = 12 * 60 * 60 * 1000;
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import { useEffect, useContext, createContext } from "react";
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import { useLocalStorage } from "../hooks/useLocalStorage";
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const AuthContext = createContext({
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signedIn: false,
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setSignedIn: () => null,
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sessionOver: new Date(),
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setSessionOver: () => null,
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userId: null,
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setUserId: () => null,
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username: "",
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setUsername: () => null,
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setPlayer: () => null,
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player: null,
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signOut: () => null,
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});
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export const useAuthContext = () => useContext(AuthContext);
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export const AuthProvider = ({ children }) => {
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const [signedIn, setSignedIn] = useState(false);
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const [sessionOver, setSessionOver] = useState(new Date());
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const [userId, setUserId] = useState(null);
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const [username, setUsername] = useState(null);
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const [signedIn, setSignedIn] = useLocalStorage("signedIn", false);
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const [sessionOver, setSessionOver] = useLocalStorage(
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"sessionOver",
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Date.now()
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);
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const [player, setPlayer] = useLocalStorage("player", null);
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const setDefaults = () => {
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setPlayer(null);
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setSessionOver(Date.now());
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setSignedIn(false);
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};
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const signOut = () =>
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fetch("/api/player/logout", {
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method: "GET",
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credentials: "same-origin",
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}).then(() => setDefaults());
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useEffect(() => {
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setTimeout(() => {
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setSessionOver((sessionOver) => {
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if (Date.now() >= sessionOver) {
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setSignedIn((signedIn) => {
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if (signedIn)
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alert(
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"Session expired. Any further privileged requests will fail until signed in again."
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);
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return false;
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});
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setPlayer(null);
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}
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return sessionOver;
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});
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}, sessionOver - Date.now());
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [sessionOver]);
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return (
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<AuthContext.Provider
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@ -28,10 +60,9 @@ export const AuthProvider = ({ children }) => {
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setSignedIn,
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sessionOver,
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setSessionOver,
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userId,
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setUserId,
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username,
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setUsername,
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signOut,
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setPlayer,
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player,
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}}
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>
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{children}
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28
front/src/hooks/useLocalStorage.js
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28
front/src/hooks/useLocalStorage.js
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@ -0,0 +1,28 @@
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import { useState, useEffect } from "react";
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const STORAGE_KEYS_PREFIX = "chessh-";
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const useStorage = (storage, keyPrefix) => (storageKey, fallbackState) => {
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if (!storageKey)
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throw new Error(
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`"storageKey" must be a nonempty string, but "${storageKey}" was passed.`
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);
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const storedString = storage.getItem(keyPrefix + storageKey);
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let parsedObject = null;
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if (storedString !== null) parsedObject = JSON.parse(storedString);
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const [value, setValue] = useState(parsedObject ?? fallbackState);
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useEffect(() => {
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storage.setItem(keyPrefix + storageKey, JSON.stringify(value));
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}, [value, storageKey]);
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return [value, setValue];
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};
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export const useLocalStorage = useStorage(
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window.localStorage,
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STORAGE_KEYS_PREFIX
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);
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@ -5,18 +5,8 @@ import logo from "./assets/chessh_sm.svg";
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import { useAuthContext } from "./context/auth_context";
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export const Root = () => {
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const { signedIn, setUserId, setSignedIn, setSessionOver } = useAuthContext();
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const signOut = () => {
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fetch("/api/player/logout", {
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method: "GET",
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credentials: "same-origin",
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}).then(() => {
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setSignedIn(false);
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setUserId(null);
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setSessionOver(new Date());
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});
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};
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const { signedIn, setUserId, setSignedIn, setSessionOver, signOut } =
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useAuthContext();
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return (
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<>
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@ -1,33 +1,23 @@
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import { useEffect, useCallback } from "react";
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import { useEffect } from "react";
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import { Link } from "react-router-dom";
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import {
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useAuthContext,
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DEFAULT_EXPIRY_TIME_MS,
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} from "../context/auth_context";
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import { useAuthContext } from "../context/auth_context";
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export const AuthSuccessful = () => {
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const {
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username,
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userId,
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sessionOver,
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signedIn,
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setSignedIn,
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setUserId,
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setUsername,
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setSessionOver,
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} = useAuthContext();
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const { player, setPlayer, signedIn, setSignedIn, setSessionOver } =
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useAuthContext();
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useEffect(() => {
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fetch("/api/player/me", {
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fetch("/api/player/token/me", {
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credentials: "same-origin",
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})
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.then((r) => r.json())
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.then((player) => {
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.then(({ player, expiration }) => {
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setSignedIn(!!player);
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setUserId(player.id);
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setUsername(player.username);
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setPlayer(player);
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setSessionOver(expiration);
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});
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, []);
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if (signedIn) {
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@ -35,7 +25,7 @@ export const AuthSuccessful = () => {
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<>
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<h1>Authentication Successful</h1>
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<div>
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<span>Hello there, {username || ""}! </span>
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<span>Hello there, {player?.username || ""}! </span>
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<Link to="/home" className="button">
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Go Home{" "}
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</Link>
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@ -4,7 +4,10 @@ import { Link } from "react-router-dom";
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import { useAuthContext } from "../context/auth_context";
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export const Home = () => {
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const { username, signedIn } = useAuthContext();
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const {
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player: { username },
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signedIn,
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} = useAuthContext();
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if (signedIn) {
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const sshConfig = `Host chessh
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@ -67,7 +67,7 @@ const AddKeyButton = ({ onSave }) => {
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"Content-Type": "application/json",
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},
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body: JSON.stringify({
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key: key.value,
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key: key.value.trim(),
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name: name.value,
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}),
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})
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@ -77,7 +77,6 @@ const AddKeyButton = ({ onSave }) => {
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if (onSave) {
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onSave();
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}
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setDefaults();
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close();
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} else if (d.errors) {
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if (typeof d.errors === "object") {
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@ -158,7 +157,9 @@ const AddKeyButton = ({ onSave }) => {
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};
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export const Keys = () => {
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const { userId } = useAuthContext();
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const {
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player: { id: userId },
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} = useAuthContext();
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const [keys, setKeys] = useState(null);
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const refreshKeys = useCallback(
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@ -175,9 +176,8 @@ export const Keys = () => {
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}
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}, [userId, refreshKeys]);
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if (!keys) {
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return <p>Loading...</p>;
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}
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if (!keys) return <p>Loading...</p>;
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if (Array.isArray(keys)) {
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return (
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<>
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@ -35,16 +35,23 @@ defmodule Chessh.SSH.Client.Game do
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def init([
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%State{
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color: color,
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game: %Game{dark_player_id: dark_player_id, light_player_id: light_player_id}
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game: %Game{dark_player_id: dark_player_id, light_player_id: light_player_id},
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player_session: %{player_id: player_id}
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} = state
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| tail
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])
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when is_nil(color) do
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{is_dark, is_light} = {player_id == dark_player_id, player_id == light_player_id}
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new_state =
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if is_dark || is_light do
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%State{state | color: if(is_light, do: :light, else: :dark)}
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else
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case {is_nil(dark_player_id), is_nil(light_player_id)} do
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{true, false} -> %State{state | color: :dark}
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{false, true} -> %State{state | color: :light}
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{_, _} -> %State{state | color: Enum.random([:light, :dark])}
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{_, _} -> %State{state | color: :light}
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end
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end
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init([new_state | tail])
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@ -89,18 +96,22 @@ defmodule Chessh.SSH.Client.Game do
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end
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binbo_pid = initialize_game(game_id, fen)
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send(client_pid, {:send_to_ssh, Utils.clear_codes()})
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new_game = Repo.get(Game, game_id) |> Repo.preload([:light_player, :dark_player])
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new_state = %State{
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player_color =
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if(new_game.light_player_id == player_session.player_id, do: :light, else: :dark)
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send(client_pid, {:send_to_ssh, Utils.clear_codes()})
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{:ok,
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%State{
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state
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| binbo_pid: binbo_pid,
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color: if(new_game.light_player_id == player_session.player_id, do: :light, else: :dark),
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game: new_game
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}
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{:ok, new_state}
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color: player_color,
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game: new_game,
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flipped: player_color == :dark
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}}
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end
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def init([
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@ -39,21 +39,8 @@ defmodule Chessh.Web.Endpoint do
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{status, body} =
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create_player_from_github_response(resp, github_user_api_url, github_user_agent)
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case body do
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%{jwt: token} ->
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client_redirect_location =
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Application.get_env(:chessh, Web)[:client_redirect_after_successful_sign_in]
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conn
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|> put_resp_cookie("jwt", token)
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|> put_resp_header("location", client_redirect_location)
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|> send_resp(301, '')
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_ ->
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conn
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|> put_resp_content_type("application/json")
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|> send_resp(status, Jason.encode!(body))
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end
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|> assign_jwt_and_redirect_or_encode(status, body)
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end
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put "/player/password" do
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@ -115,8 +102,7 @@ defmodule Chessh.Web.Endpoint do
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end
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conn
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|> put_resp_content_type("application/json")
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|> send_resp(status, Jason.encode!(body))
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|> assign_jwt_and_redirect_or_encode(status, body)
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end
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get "/player/logout" do
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@ -171,12 +157,15 @@ defmodule Chessh.Web.Endpoint do
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|> send_resp(status, Jason.encode!(body))
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end
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get "/player/me" do
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player = get_player_from_jwt(conn)
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get "/player/token/me" do
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{:ok, jwt} = Token.verify_and_validate(get_jwt(conn))
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%{"uid" => player_id, "exp" => expiration} = jwt
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player = Repo.get(Player, player_id)
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conn
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|> put_resp_content_type("application/json")
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|> send_resp(200, Jason.encode!(player))
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|> send_resp(200, Jason.encode!(%{player: player, expiration: expiration * 1000}))
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end
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get "/player/:id/keys" do
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@ -242,19 +231,39 @@ defmodule Chessh.Web.Endpoint do
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)
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end
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defp get_player_from_jwt(conn) do
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defp get_jwt(conn) do
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auth_header =
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Enum.find_value(conn.req_headers, fn {header, value} ->
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if header === "authorization", do: value
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end)
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jwt = if auth_header, do: auth_header, else: Map.get(fetch_cookies(conn).cookies, "jwt")
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if auth_header, do: auth_header, else: Map.get(fetch_cookies(conn).cookies, "jwt")
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end
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{:ok, %{"uid" => uid}} = Token.verify_and_validate(jwt)
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defp get_player_from_jwt(conn) do
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{:ok, %{"uid" => uid}} = Token.verify_and_validate(get_jwt(conn))
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Repo.get(Player, uid)
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end
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defp assign_jwt_and_redirect_or_encode(conn, status, body) do
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case body do
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%{jwt: token} ->
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client_redirect_location =
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Application.get_env(:chessh, Web)[:client_redirect_after_successful_sign_in]
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conn
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|> put_resp_cookie("jwt", token)
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|> put_resp_header("location", client_redirect_location)
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|> send_resp(301, '')
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_ ->
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conn
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|> put_resp_content_type("application/json")
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|> send_resp(status, Jason.encode!(body))
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end
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end
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defp create_player_from_github_response(resp, github_user_api_url, github_user_agent) do
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case resp do
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%{"access_token" => access_token} ->
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