Move to discord oauth
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parent
e5d97870a1
commit
cac78a4f4e
11
.env.example
11
.env.example
@ -7,12 +7,15 @@ POSTGRES_PASSWORD=password
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POSTGRES_DATABASE=chessh
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WEB_PORT=8080
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REACT_APP_GITHUB_OAUTH=https://github.com/login/oauth/authorize?client_id=CLIENT_ID_HERE&redirect_uri=http://127.0.0.1:3000/api/oauth/redirect
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REACT_APP_DISCORD_INVITE=https://discord.gg/ajsdlkfjaskldjf
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REACT_APP_DISCORD_OAUTH=https://discord.com/api/oauth2/authorize?client_id=CLIENT_ID&redirect_uri=FRONTEND_REDIRECT_PORT_FROM_BELOW&response_type=code&scope=identify
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CLIENT_REDIRECT_AFTER_OAUTH=http://127.0.0.1:3000/auth-successful
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GITHUB_CLIENT_ID=
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GITHUB_CLIENT_SECRET=
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GITHUB_USER_AGENT=
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DISCORD_CLIENT_ID=
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DISCORD_CLIENT_SECRET=
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DISCORD_USER_AGENT=
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JWT_SECRET=aVerySecretJwtSigningSecret
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2
build.sh
2
build.sh
@ -8,7 +8,7 @@ docker build . -t chessh/server
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cd front
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docker build \
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--build-arg REACT_APP_GITHUB_OAUTH=${REACT_APP_GITHUB_OAUTH} \
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--build-arg REACT_APP_DISCORD_OAUTH=${REACT_APP_DISCORD_OAUTH} \
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--build-arg REACT_APP_SSH_SERVER=${REACT_APP_SSH_SERVER} \
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--build-arg REACT_APP_SSH_PORT=${REACT_APP_SSH_PORT} \
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. -t chessh/frontend
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@ -17,8 +17,9 @@ config :chessh, RateLimits,
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create_game_rate: 2
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config :chessh, Web,
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github_oauth_login_url: "https://github.com/login/oauth/access_token",
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github_user_api_url: "https://api.github.com/user"
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discord_oauth_login_url: "https://discord.com/api/oauth2/token",
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discord_user_api_url: "https://discord.com/api/users/@me",
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discord_scope: "identify"
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config :joken, default_signer: "secret"
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@ -1,14 +1,14 @@
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import Config
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config :chessh,
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ssh_port: String.to_integer(System.get_env("SSH_PORT", "42069"))
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ssh_port: String.to_integer(System.get_env("SSH_PORT", "34355"))
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config :chessh, Web,
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github_client_id: System.get_env("GITHUB_CLIENT_ID"),
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github_client_secret: System.get_env("GITHUB_CLIENT_SECRET"),
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github_user_agent: System.get_env("GITHUB_USER_AGENT"),
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discord_client_id: System.get_env("DISCORD_CLIENT_ID"),
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discord_client_secret: System.get_env("DISCORD_CLIENT_SECRET"),
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discord_user_agent: System.get_env("DISCORD_USER_AGENT"),
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client_redirect_after_successful_sign_in:
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System.get_env("CLIENT_REDIRECT_AFTER_OAUTH", "http://localhost:3000"),
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System.get_env("CLIENT_REDIRECT_AFTER_OAUTH", "http://127.0.0.1:3000/oauth-successfule"),
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port: String.to_integer(System.get_env("WEB_PORT", "8080"))
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config :joken,
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@ -8,10 +8,10 @@ RUN npm ci
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COPY . /usr/app
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ARG REACT_APP_GITHUB_OAUTH
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ARG REACT_APP_DISCORD_OAUTH
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ARG REACT_APP_SSH_SERVER
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ARG REACT_APP_SSH_PORT
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ENV REACT_APP_GITHUB_OAUTH $REACT_APP_GITHUB_OAUTH
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ENV REACT_APP_DISCORD_OAUTH $REACT_APP_DISCORD_OAUTH
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ENV REACT_APP_SSH_SERVER $REACT_APP_SSH_SERVER
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ENV REACT_APP_SSH_PORT $REACT_APP_SSH_PORT
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RUN npm run build
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@ -34,8 +34,11 @@ export const Root = () => {
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</>
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) : (
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<>
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<a href={process.env.REACT_APP_GITHUB_OAUTH} className="button">
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🐙 Login w/ GitHub 🐙
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<a
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href={process.env.REACT_APP_DISCORD_OAUTH}
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className="button"
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>
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👾 Login w/ Discord 👾
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</a>
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</>
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)}
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@ -18,6 +18,14 @@ export const Home = () => {
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<hr />
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<h3>Getting Started</h3>
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<ol>
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<div>
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<li>
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Consider joining the{" "}
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<a href={process.env.REACT_APP_DISCORD_INVITE}>CheSSH Discord</a>{" "}
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to receive notifications when other players are looking for
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opponents, or when it is your move in a game.
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</li>
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</div>
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<div>
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<li>
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Add a <Link to="/keys">public key</Link>, or{" "}
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@ -50,11 +58,14 @@ export const Home = () => {
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/>
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</div>
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<div>
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<li>Finally, play chess!</li>
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<p>Ideally, keeping the following contols in mind:</p>
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<li>
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Finally, play chess! Ideally, keeping the following contols in
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mind:
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</li>
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<ul>
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<li>Ctrl + b / Escape to return to the main menu.</li>
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<li>Ctrl + c / Ctrl + d to exit at any point.</li>
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<li>Ctrl + c / Ctrl + d to exit CheSSH at any point.</li>
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<li>Arrow keys to move around the board.</li>
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<li>
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Select a piece with "enter", and move it to a square by pressing
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@ -5,7 +5,7 @@ defmodule Chessh.Player do
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@derive {Inspect, except: [:password]}
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schema "players" do
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field(:github_id, :integer)
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field(:discord_id, :string)
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field(:username, :string)
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@ -24,7 +24,7 @@ defmodule Chessh.Player do
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defimpl Jason.Encoder, for: Chessh.Player do
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def encode(value, opts) do
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Jason.Encode.map(
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Map.take(value, [:id, :github_id, :username, :created_at, :updated_at]),
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Map.take(value, [:id, :discord_id, :username, :created_at, :updated_at]),
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opts
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)
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end
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@ -37,7 +37,7 @@ defmodule Chessh.Player do
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def registration_changeset(player, attrs, opts \\ []) do
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player
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|> cast(attrs, [:username, :password, :github_id])
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|> cast(attrs, [:username, :password, :discord_id])
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|> validate_username()
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|> validate_password(opts)
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end
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@ -1,7 +1,5 @@
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defmodule Chessh.SSH.Client do
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alias IO.ANSI
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require Logger
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use GenServer
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@clear_codes [
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@ -164,6 +162,10 @@ defmodule Chessh.SSH.Client do
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"\e[B" -> :down
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"\e[D" -> :left
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"\e[C" -> :right
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"\eOA" -> :up
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"\eOB" -> :down
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"\eOD" -> :left
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"\eOC" -> :right
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"\r" -> :return
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x -> x
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end
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@ -2,7 +2,6 @@ defmodule Chessh.Web.Endpoint do
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alias Chessh.{Player, Repo, Key, PlayerSession}
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alias Chessh.Web.Token
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use Plug.Router
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require Logger
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import Ecto.Query
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plug(Plug.Logger)
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@ -17,27 +16,33 @@ defmodule Chessh.Web.Endpoint do
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plug(:dispatch)
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get "/oauth/redirect" do
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[github_login_url, client_id, client_secret, github_user_api_url, github_user_agent] =
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get_github_configs()
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[
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discord_login_url,
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discord_scope,
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client_id,
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client_secret,
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discord_user_api_url,
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discord_user_agent,
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redirect_uri
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] = get_discord_configs()
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resp =
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case conn.params do
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%{"code" => req_token} ->
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case :httpc.request(
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:post,
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{String.to_charlist(
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"#{github_login_url}?client_id=#{client_id}&client_secret=#{client_secret}&code=#{req_token}"
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), [], 'application/json', ''},
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{String.to_charlist(discord_login_url), [], 'application/x-www-form-urlencoded',
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'scope=#{discord_scope}&client_id=#{client_id}&client_secret=#{client_secret}&code=#{req_token}&grant_type=authorization_code&redirect_uri=#{redirect_uri}'},
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[],
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[]
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) do
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{:ok, {{_, 200, 'OK'}, _, resp}} ->
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URI.decode_query(String.Chars.to_string(resp))
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Jason.decode!(String.Chars.to_string(resp))
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end
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end
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{status, body} =
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create_player_from_github_response(resp, github_user_api_url, github_user_agent)
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create_player_from_discord_response(resp, discord_user_api_url, discord_user_agent)
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conn
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|> assign_jwt_and_redirect_or_encode(status, body)
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@ -200,14 +205,16 @@ defmodule Chessh.Web.Endpoint do
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end)
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end
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defp get_github_configs() do
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defp get_discord_configs() do
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Enum.map(
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[
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:github_oauth_login_url,
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:github_client_id,
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:github_client_secret,
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:github_user_api_url,
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:github_user_agent
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:discord_oauth_login_url,
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:discord_scope,
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:discord_client_id,
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:discord_client_secret,
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:discord_user_api_url,
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:discord_user_agent,
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:client_redirect_after_successful_sign_in
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],
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fn key -> Application.get_env(:chessh, Web)[key] end
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)
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@ -246,27 +253,27 @@ defmodule Chessh.Web.Endpoint do
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end
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end
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defp create_player_from_github_response(resp, github_user_api_url, github_user_agent) do
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defp create_player_from_discord_response(resp, discord_user_api_url, discord_user_agent) do
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case resp do
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%{"access_token" => access_token} ->
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case :httpc.request(
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:get,
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{String.to_charlist(github_user_api_url),
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{String.to_charlist(discord_user_api_url),
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[
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{'Authorization', String.to_charlist("Bearer #{access_token}")},
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{'User-Agent', github_user_agent}
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{'User-Agent', discord_user_agent}
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]},
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[],
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[]
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) do
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{:ok, {{_, 200, 'OK'}, _, user_details}} ->
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%{"login" => username, "id" => github_id} =
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%{"username" => username, "id" => discord_id} =
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Jason.decode!(String.Chars.to_string(user_details))
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%Player{id: id} =
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Repo.insert!(%Player{github_id: github_id, username: username},
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on_conflict: [set: [github_id: github_id]],
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conflict_target: :github_id
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Repo.insert!(%Player{discord_id: discord_id, username: username},
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on_conflict: [set: [discord_id: discord_id]],
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conflict_target: :discord_id
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)
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{200,
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@ -283,7 +290,7 @@ defmodule Chessh.Web.Endpoint do
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end
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_ ->
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{400, %{errors: "Failed to retrieve token from GitHub. Try again."}}
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{400, %{errors: "Failed to retrieve token from Discord. Try again."}}
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end
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end
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end
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@ -5,13 +5,13 @@ defmodule Chessh.Repo.Migrations.CreatePlayer do
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execute("CREATE EXTENSION IF NOT EXISTS citext", "")
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create table(:players) do
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add(:github_id, :integer, null: false)
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add(:discord_id, :string, null: false)
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add(:username, :citext, null: false)
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add(:hashed_password, :string, null: true)
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timestamps()
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end
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create(unique_index(:players, [:username]))
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create(unique_index(:players, [:github_id]))
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create(unique_index(:players, [:discord_id]))
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end
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end
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@ -2,7 +2,7 @@ defmodule Chessh.Auth.PasswordAuthenticatorTest do
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use ExUnit.Case
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alias Chessh.{Player, Repo}
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@valid_user %{username: "logan", password: "password", github_id: 1}
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@valid_user %{username: "logan", password: "password", discord_id: "1"}
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setup_all do
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Ecto.Adapters.SQL.Sandbox.checkout(Repo)
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@ -2,7 +2,7 @@ defmodule Chessh.Auth.PublicKeyAuthenticatorTest do
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use ExUnit.Case
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alias Chessh.{Key, Repo, Player}
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@valid_user %{username: "logan", password: "password", github_id: 2}
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@valid_user %{username: "logan", password: "password", discord_id: "2"}
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@valid_key %{
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name: "The Gamer Machine",
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key: "ssh-ed25519 AAAAC3NzaC1lZDI1NTE5AAAAIJ/2LOJGGEd/dhFgRxJ5MMv0jJw4s4pA8qmMbZyulN44"
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@ -3,10 +3,10 @@ defmodule Chessh.Auth.UserRegistrationTest do
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use ExUnit.Case
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alias Chessh.{Player, Repo}
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@valid_user %{username: "logan", password: "password", github_id: 4}
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@invalid_username %{username: "a", password: "password", github_id: 7}
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@invalid_password %{username: "aasdf", password: "pass", github_id: 6}
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@repeated_username %{username: "LoGan", password: "password", github_id: 5}
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@valid_user %{username: "logan", password: "password", discord_id: "4"}
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@invalid_username %{username: "a", password: "password", discord_id: "7"}
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@invalid_password %{username: "aasdf", password: "pass", discord_id: "6"}
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@repeated_username %{username: "LoGan", password: "password", discord_id: "5"}
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test "Password must be at least 8 characters and username must be at least 2" do
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refute Player.registration_changeset(%Player{}, @invalid_password).valid?
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@ -5,7 +5,7 @@ defmodule Chessh.SSH.AuthTest do
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@localhost '127.0.0.1'
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@localhost_inet {{127, 0, 0, 1}, 1}
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@key_name "The Gamer Machine"
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@valid_user %{username: "logan", password: "password", github_id: 3}
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@valid_user %{username: "logan", password: "password", discord_id: "3"}
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@client_test_keys_dir Path.join(Application.compile_env!(:chessh, :key_dir), "client_keys")
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@client_pub_key 'id_ed25519.pub'
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