Draw board #3
1
TODO.md
Normal file
1
TODO.md
Normal file
@ -0,0 +1 @@
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Change the menu and board to be genserverse, board subscribes to game,
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276
lib/chessh/ssh/client/board.ex
Normal file
276
lib/chessh/ssh/client/board.ex
Normal file
@ -0,0 +1,276 @@
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# defmodule Chessh.SSH.Client.Board do
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# alias Chessh.SSH.Client
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# alias IO.ANSI
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#
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# require Logger
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#
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# defmodule State do
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# defstruct cursor: %{x: 0, y: 0},
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# highlighted: %{},
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# move_from: nil
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# end
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#
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# use GenServer
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# use Chessh.SSH.Client.Screen
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#
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# @chess_board_height 8
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# @chess_board_width 8
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# @tile_width 7
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# @tile_height 4
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#
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# @dark_piece_color ANSI.magenta()
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# @light_piece_color ANSI.red()
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#
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# def tileIsLight(row, col) do
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# rem(row, 2) == rem(col, 2)
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# end
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#
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# def piece_type(char) do
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# case String.capitalize(char) do
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# "P" -> "pawn"
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# "N" -> "knight"
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# "R" -> "rook"
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# "B" -> "bishop"
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# "K" -> "king"
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# "Q" -> "queen"
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# _ -> nil
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# end
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# end
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#
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# def make_board({tile_width, tile_height}) do
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# rows =
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# Enum.map(0..(@chess_board_height - 1), fn row ->
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# Enum.map(0..(@chess_board_width - 1), fn col ->
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# if(tileIsLight(row, col), do: ' ', else: '▊')
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# |> List.duplicate(tile_width)
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# end)
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# |> Enum.join("")
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# end)
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#
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# Enum.flat_map(rows, fn row -> Enum.map(1..tile_height, fn _ -> row end) end)
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# end
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#
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# defp skip_cols_or_place_piece_reduce(char, {curr_column, data}, rowI) do
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# case Integer.parse(char) do
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# {skip, ""} ->
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# {curr_column + skip, data}
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#
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# _ ->
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# case piece_type(char) do
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# nil ->
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# {curr_column, data}
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#
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# type ->
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# shade = if(char != String.capitalize(char), do: "light", else: "dark")
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#
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# {curr_column + 1,
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# Map.put(
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# data,
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# "#{rowI}, #{curr_column}",
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# {shade, type}
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# )}
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# end
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# end
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# end
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#
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# defp make_coordinate_to_piece_art_map(fen) do
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# rows =
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# String.split(fen, " ")
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# |> List.first()
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# |> String.split("/")
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#
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# Enum.zip(rows, 0..(length(rows) - 1))
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# |> Enum.map(fn {row, rowI} ->
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# {@chess_board_height, pieces_per_row} =
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# Enum.reduce(
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# String.split(row, ""),
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# {0, %{}},
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# &skip_cols_or_place_piece_reduce(&1, &2, rowI)
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# )
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#
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# pieces_per_row
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# end)
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# |> Enum.reduce(%{}, fn pieces_map_for_this_row, acc ->
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# Map.merge(acc, pieces_map_for_this_row)
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# end)
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# end
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#
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# def draw_board(
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# fen,
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# {tile_width, tile_height} = tile_dims,
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# highlights
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# ) do
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# coordinate_to_piece = make_coordinate_to_piece_art_map(fen)
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# board = make_board(tile_dims)
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#
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# Enum.zip_with([board, 0..(length(board) - 1)], fn [rowStr, row] ->
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# curr_y = div(row, tile_height)
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#
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# %{row_chars: row_chars} =
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# Enum.reduce(
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# Enum.zip(String.graphemes(rowStr), 0..(String.length(rowStr) - 1)),
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# %{current_color: ANSI.black(), row_chars: []},
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# fn {char, col}, %{current_color: current_color, row_chars: row_chars} = row_state ->
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# curr_x = div(col, tile_width)
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# key = "#{curr_y}, #{curr_x}"
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# relative_to_tile_col = col - curr_x * tile_width
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#
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# prefix =
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# if relative_to_tile_col == 0 do
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# case Map.fetch(highlights, {curr_y, curr_x}) do
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# {:ok, color} ->
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# color
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#
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# _ ->
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# ANSI.default_background()
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# end
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# end
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#
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# case Map.fetch(coordinate_to_piece, key) do
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# {:ok, {shade, type}} ->
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# piece = @ascii_chars["pieces"][shade][type]
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# piece_line = Enum.at(piece, row - curr_y * tile_height)
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#
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# piece_line_len = String.length(piece_line)
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# pad_left_right = div(tile_width - piece_line_len, 2)
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#
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# if relative_to_tile_col >= pad_left_right &&
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# relative_to_tile_col < tile_width - pad_left_right do
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# piece_char = String.at(piece_line, relative_to_tile_col - pad_left_right)
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# new_char = if piece_char == " ", do: char, else: piece_char
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#
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# color =
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# if piece_char == " ",
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# do: ANSI.default_color(),
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# else: if(shade == "dark", do: @dark_piece_color, else: @light_piece_color)
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#
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# if color != current_color do
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# %{
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# row_state
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# | current_color: color,
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# row_chars: row_chars ++ [prefix, color, new_char]
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# }
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# else
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# %{
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# row_state
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# | current_color: current_color,
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# row_chars: row_chars ++ [prefix, new_char]
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# }
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# end
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# else
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# %{
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# row_state
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# | current_color: ANSI.default_color(),
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# row_chars: row_chars ++ [prefix, ANSI.default_color(), char]
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# }
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# end
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#
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# _ ->
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# if ANSI.white() != current_color do
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# %{
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# row_state
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# | current_color: ANSI.default_color(),
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# row_chars: row_chars ++ [prefix, ANSI.default_color(), char]
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# }
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# else
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# %{
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# row_state
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# | row_chars: row_chars ++ [prefix, char]
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# }
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# end
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# end
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# end
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# )
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#
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# row_chars
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# |> Enum.join("")
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# end)
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# end
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#
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# def render(%Client.State{
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# state_stack: [{_this_module, %State{highlighted: highlighted}} | _]
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# }) do
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# board =
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# draw_board(
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# "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1",
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# {@tile_width, @tile_height},
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# highlighted
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# )
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#
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# [ANSI.home()] ++
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# Enum.map(
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# Enum.zip(1..length(board), board),
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# fn {i, line} ->
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# [ANSI.cursor(i, 0), line]
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# end
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# )
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# end
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#
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# def handle_input(
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# action,
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# %Client.State{
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# binbo_pid: binbo_pid,
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# state_stack: [
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# {this_module,
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# %State{
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# move_from: move_from,
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# cursor: %{x: cursor_x, y: cursor_y} = cursor
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# } = screen_state}
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# | rest_stack
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# ]
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# } = state
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# ) do
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# new_cursor =
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# case action do
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# :left -> %{y: cursor_y, x: cursor_x - 1}
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# :right -> %{y: cursor_y, x: cursor_x + 1}
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# :down -> %{y: cursor_y + 1, x: cursor_x}
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# :up -> %{y: cursor_y - 1, x: cursor_x}
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# _ -> cursor
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# end
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#
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# {new_move_from, move_to} =
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# if action == :return do
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# coords = {new_cursor.y, new_cursor.x}
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#
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# case move_from do
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# nil -> {coords, nil}
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# _ -> {nil, coords}
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# end
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# else
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# {move_from, nil}
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# end
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#
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# if move_from && move_to do
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# # Logger.debug(inspect(attempt_move(%Chess.Game{}, move_from, move_to)))
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# attempted_move = "#{to_chess_coord(move_from)}#{to_chess_coord(move_to)}"
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#
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# case :binbo.move(binbo_pid, attempted_move) do
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# # state.game_id}, {:new_move, :attempted_move})
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# {:ok, _} -> :syn.publish(:games, {:game, "asdf"}, {:new_move, attempted_move})
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# end
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# end
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#
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# %Client.State{
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# state
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# | state_stack: [
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# {this_module,
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# %State{
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# screen_state
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# | cursor: new_cursor,
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# move_from: new_move_from,
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# highlighted: %{
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# new_move_from => ANSI.green_background(),
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# {new_cursor.y, new_cursor.x} => ANSI.green_background()
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# }
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# }}
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# | rest_stack
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# ]
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# }
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# end
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#
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# defp to_chess_coord({y, x})
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# when x >= 0 and x < @chess_board_width and y >= 0 and y < @chess_board_height do
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# "#{List.to_string([?a + x])}#{y + 1}"
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# end
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# end
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19
lib/chessh/ssh/client/board/server.ex
Normal file
19
lib/chessh/ssh/client/board/server.ex
Normal file
@ -0,0 +1,19 @@
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# defmodule Chessh.SSH.Client.Board.Server do
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# use GenServer
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#
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# defmodule State do
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# defstruct game_id: nil,
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# binbo_pid: nil
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# end
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#
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# def init([%State{game_id: game_id} = state]) do
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# {:ok, binbo_pid} = GenServer.start_link(:binbo, [])
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#
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# :syn.join(:games, {:game, game_id})
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# {:ok, state}
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# end
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#
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# def handle_cast({:new_move, attempted_move}, %State{game_id: game_id} = state) do
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# {:no_reply, state}
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# end
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# end
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@ -11,8 +11,6 @@ defmodule Chessh.SSH.Client do
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ANSI.home()
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]
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@min_terminal_width 64
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@min_terminal_height 32
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@max_terminal_width 255
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@max_terminal_height 127
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@ -25,14 +23,17 @@ defmodule Chessh.SSH.Client do
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width: 0,
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height: 0,
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player_session: nil,
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buffer: [],
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state_stack: [{Menu, %Menu.State{}}]
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screen_processes: []
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end
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@impl true
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def init([%State{tui_pid: tui_pid} = state]) do
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send(tui_pid, {:send_data, render(state)})
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{:ok, state}
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{:ok, screen_pid} =
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GenServer.start_link(Chessh.SSH.Client.Menu, [
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%Chessh.SSH.Client.Menu.State{tui_pid: tui_pid}
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])
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{:ok, %{state | screen_processes: [screen_pid]}}
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end
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@impl true
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@ -63,25 +64,36 @@ defmodule Chessh.SSH.Client do
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def handle(
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{:data, data},
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%State{tui_pid: tui_pid, state_stack: [{module, _screen_state} | _tail]} = state
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%State{width: width, height: height, screen_processes: [screen_pid | _]} = state
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) do
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action = keymap(data)
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if action == :quit do
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{:stop, :normal, state}
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else
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new_state = module.handle_input(action, state)
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send(tui_pid, {:send_data, render(new_state)})
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{:noreply, new_state}
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send(screen_pid, {:input, width, height, action})
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{:noreply, state}
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end
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end
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def handle({:resize, {width, height}}, %State{tui_pid: tui_pid} = state) do
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# def handle(
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# {:refresh, },
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# %State{screen_processes: [screen_pid | _] = screen_processes, width: width, height: height} = state
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# ) do
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# send(screen_pid, {:render, tui_pid, width, height})
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# {:noreply, state}
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# end
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def handle(
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{:resize, {width, height}},
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%State{tui_pid: tui_pid, screen_processes: [screen_pid | _]} = state
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) do
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new_state = %State{state | width: width, height: height}
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if height <= @max_terminal_height || width <= @max_terminal_width do
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send(tui_pid, {:send_data, render(new_state)})
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if height <= @max_terminal_height && width <= @max_terminal_width do
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send(screen_pid, {:render, width, height})
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else
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send(tui_pid, {:send_data, @terminal_bad_dim_msg})
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end
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{:noreply, new_state}
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@ -101,22 +113,4 @@ defmodule Chessh.SSH.Client do
|
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x -> x
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end
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end
|
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|
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def terminal_size_allowed(width, height) do
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Enum.member?(@min_terminal_width..@max_terminal_width, width) &&
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Enum.member?(@min_terminal_height..@max_terminal_height, height)
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end
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|
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def render(
|
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%State{width: width, height: height, state_stack: [{module, _screen_state} | _]} = state
|
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) do
|
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if terminal_size_allowed(width, height) do
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[
|
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@clear_codes ++
|
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module.render(state)
|
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]
|
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else
|
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@terminal_bad_dim_msg
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end
|
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end
|
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end
|
100
lib/chessh/ssh/client/menu.ex
Normal file
100
lib/chessh/ssh/client/menu.ex
Normal file
@ -0,0 +1,100 @@
|
||||
defmodule Chessh.SSH.Client.Menu do
|
||||
alias Chessh.Utils
|
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alias IO.ANSI
|
||||
|
||||
require Logger
|
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|
||||
defmodule State do
|
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defstruct dy: 0,
|
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dx: 0,
|
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tui_pid: nil,
|
||||
selected: 0
|
||||
end
|
||||
|
||||
use Chessh.SSH.Client.Screen
|
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|
||||
def init([%State{} = state | _]) do
|
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{:ok, state}
|
||||
end
|
||||
|
||||
@logo " Simponic's
|
||||
dP MP\"\"\"\"\"\"`MM MP\"\"\"\"\"\"`MM M\"\"MMMMM\"\"MM
|
||||
88 M mmmmm..M M mmmmm..M M MMMMM MM
|
||||
.d8888b. 88d888b. .d8888b. M. `YM M. `YM M `M
|
||||
88' `\"\" 88' `88 88ooood8 MMMMMMM. M MMMMMMM. M M MMMMM MM
|
||||
88. ... 88 88 88. ... M. .MMM' M M. .MMM' M M MMMMM MM
|
||||
`88888P' dP dP `88888P' Mb. .dM Mb. .dM M MMMMM MM
|
||||
MMMMMMMMMMM MMMMMMMMMMM MMMMMMMMMMMM"
|
||||
|
||||
# @options [
|
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# {"Option 1", {Chessh.SSH.Client.Board, [%Chessh.SSH.Client.Board.State{}]}},
|
||||
# {"Option 2", {Chessh.SSH.Client.Board, [%Chessh.SSH.Client.Board.State{}]}}
|
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# ]
|
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@options [
|
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{"Option 1", {}},
|
||||
{"Option 2", {}},
|
||||
{"Option 3", {}}
|
||||
]
|
||||
|
||||
def handle_info({:render, width, height}, %State{} = state) do
|
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render(width, height, state)
|
||||
{:noreply, state}
|
||||
end
|
||||
|
||||
def handle_info({:input, width, height, action}, %State{selected: selected} = state) do
|
||||
new_state =
|
||||
case(action) do
|
||||
:up ->
|
||||
%State{
|
||||
state
|
||||
| selected: wrap_around(selected, -1, length(@options))
|
||||
}
|
||||
|
||||
:down ->
|
||||
%State{state | selected: wrap_around(selected, 1, length(@options))}
|
||||
|
||||
# :return ->
|
||||
# {_, new_state} = Enum.at(@options, selected)
|
||||
# new_state
|
||||
|
||||
_ ->
|
||||
state
|
||||
end
|
||||
|
||||
render(width, height, new_state)
|
||||
{:noreply, new_state}
|
||||
end
|
||||
|
||||
def render(width, height, %State{tui_pid: tui_pid, dy: dy, dx: dx, selected: selected}) do
|
||||
text = String.split(@logo, "\n")
|
||||
{logo_width, logo_height} = Utils.text_dim(@logo)
|
||||
{y, x} = center_rect({logo_width, logo_height + length(text)}, {width, height})
|
||||
|
||||
rendered =
|
||||
Enum.flat_map(
|
||||
Enum.zip(1..length(text), text),
|
||||
fn {i, line} ->
|
||||
[
|
||||
ANSI.cursor(y + i + dy, x + dx),
|
||||
line
|
||||
]
|
||||
end
|
||||
) ++
|
||||
Enum.flat_map(
|
||||
Enum.zip(0..(length(@options) - 1), @options),
|
||||
fn {i, {option, _}} ->
|
||||
[
|
||||
ANSI.cursor(y + length(text) + i + dy, x + dx),
|
||||
if(i == selected, do: ANSI.format([:light_cyan, "* #{option}"]), else: option)
|
||||
]
|
||||
end
|
||||
) ++ [ANSI.home()]
|
||||
|
||||
send(tui_pid, {:send_data, rendered})
|
||||
end
|
||||
|
||||
defp wrap_around(index, delta, length) do
|
||||
calc = index + delta
|
||||
if(calc < 0, do: length, else: 0) + rem(calc, length)
|
||||
end
|
||||
end
|
31
lib/chessh/ssh/client/screen.ex
Normal file
31
lib/chessh/ssh/client/screen.ex
Normal file
@ -0,0 +1,31 @@
|
||||
defmodule Chessh.SSH.Client.Screen do
|
||||
@callback handle_info(
|
||||
{:render, width :: integer(), height :: integer()},
|
||||
state :: any()
|
||||
) ::
|
||||
{:noreply, any()}
|
||||
@callback handle_info({:input, width :: integer(), height :: integer(), action :: any()}) ::
|
||||
{:noreply, any()}
|
||||
|
||||
# @callback render(state :: Chessh.SSH.Client.State.t() | any()) :: any()
|
||||
# @callback handle_input(action :: any(), state :: Chessh.SSH.Client.State.t()) ::
|
||||
# Chessh.SSH.Client.State.t()
|
||||
|
||||
defmacro __using__(_) do
|
||||
quote do
|
||||
@behaviour Chessh.SSH.Client.Screen
|
||||
use GenServer
|
||||
|
||||
@ascii_chars Application.compile_env!(:chessh, :ascii_chars_json_file)
|
||||
|> File.read!()
|
||||
|> Jason.decode!()
|
||||
|
||||
def center_rect({rect_width, rect_height}, {parent_width, parent_height}) do
|
||||
{
|
||||
div(parent_height - rect_height, 2),
|
||||
div(parent_width - rect_width, 2)
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
@ -1,257 +0,0 @@
|
||||
defmodule Chessh.SSH.Client.Board do
|
||||
alias Chessh.SSH.Client
|
||||
alias IO.ANSI
|
||||
|
||||
defmodule State do
|
||||
defstruct cursor: %{x: 0, y: 0},
|
||||
highlighted: %{},
|
||||
move_from: nil
|
||||
end
|
||||
|
||||
use Chessh.SSH.Client.Screen
|
||||
|
||||
@chess_board_height 8
|
||||
@chess_board_width 8
|
||||
@tile_width 7
|
||||
@tile_height 4
|
||||
|
||||
@dark_piece_color ANSI.magenta()
|
||||
@light_piece_color ANSI.red()
|
||||
|
||||
def tileIsLight(row, col) do
|
||||
rem(row, 2) == rem(col, 2)
|
||||
end
|
||||
|
||||
def piece_type(char) do
|
||||
case String.capitalize(char) do
|
||||
"P" -> "pawn"
|
||||
"N" -> "knight"
|
||||
"R" -> "rook"
|
||||
"B" -> "bishop"
|
||||
"K" -> "king"
|
||||
"Q" -> "queen"
|
||||
_ -> nil
|
||||
end
|
||||
end
|
||||
|
||||
def make_board({tile_width, tile_height}) do
|
||||
rows =
|
||||
Enum.map(0..(@chess_board_height - 1), fn row ->
|
||||
Enum.map(0..(@chess_board_width - 1), fn col ->
|
||||
if(tileIsLight(row, col), do: ' ', else: '▊')
|
||||
|> List.duplicate(tile_width)
|
||||
end)
|
||||
|> Enum.join("")
|
||||
end)
|
||||
|
||||
Enum.flat_map(rows, fn row -> Enum.map(1..tile_height, fn _ -> row end) end)
|
||||
end
|
||||
|
||||
defp skip_cols_or_place_piece_reduce(char, {curr_column, data}, rowI) do
|
||||
case Integer.parse(char) do
|
||||
{skip, ""} ->
|
||||
{curr_column + skip, data}
|
||||
|
||||
_ ->
|
||||
case piece_type(char) do
|
||||
nil ->
|
||||
{curr_column, data}
|
||||
|
||||
type ->
|
||||
shade = if(char != String.capitalize(char), do: "dark", else: "light")
|
||||
|
||||
{curr_column + 1,
|
||||
Map.put(
|
||||
data,
|
||||
"#{rowI}, #{curr_column}",
|
||||
{shade, type}
|
||||
)}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
defp make_coordinate_to_piece_art_map(fen) do
|
||||
rows =
|
||||
String.split(fen, " ")
|
||||
|> List.first()
|
||||
|> String.split("/")
|
||||
|
||||
Enum.zip(rows, 0..(length(rows) - 1))
|
||||
|> Enum.map(fn {row, rowI} ->
|
||||
{@chess_board_height, pieces_per_row} =
|
||||
Enum.reduce(
|
||||
String.split(row, ""),
|
||||
{0, %{}},
|
||||
&skip_cols_or_place_piece_reduce(&1, &2, rowI)
|
||||
)
|
||||
|
||||
pieces_per_row
|
||||
end)
|
||||
|> Enum.reduce(%{}, fn pieces_map_for_this_row, acc ->
|
||||
Map.merge(acc, pieces_map_for_this_row)
|
||||
end)
|
||||
end
|
||||
|
||||
def draw_board(
|
||||
fen,
|
||||
{tile_width, tile_height} = tile_dims,
|
||||
highlights
|
||||
) do
|
||||
coordinate_to_piece = make_coordinate_to_piece_art_map(fen)
|
||||
board = make_board(tile_dims)
|
||||
|
||||
Enum.zip_with([board, 0..(length(board) - 1)], fn [rowStr, row] ->
|
||||
curr_y = div(row, tile_height)
|
||||
|
||||
%{row_chars: row_chars} =
|
||||
Enum.reduce(
|
||||
Enum.zip(String.graphemes(rowStr), 0..(String.length(rowStr) - 1)),
|
||||
%{current_color: ANSI.black(), row_chars: []},
|
||||
fn {char, col}, %{current_color: current_color, row_chars: row_chars} = row_state ->
|
||||
curr_x = div(col, tile_width)
|
||||
key = "#{curr_y}, #{curr_x}"
|
||||
relative_to_tile_col = col - curr_x * tile_width
|
||||
|
||||
prefix =
|
||||
if relative_to_tile_col == 0 do
|
||||
case Map.fetch(highlights, {curr_y, curr_x}) do
|
||||
{:ok, color} ->
|
||||
color
|
||||
|
||||
_ ->
|
||||
ANSI.default_background()
|
||||
end
|
||||
end
|
||||
|
||||
case Map.fetch(coordinate_to_piece, key) do
|
||||
{:ok, {shade, type}} ->
|
||||
piece = @ascii_chars["pieces"][shade][type]
|
||||
piece_line = Enum.at(piece, row - curr_y * tile_height)
|
||||
|
||||
piece_line_len = String.length(piece_line)
|
||||
pad_left_right = div(tile_width - piece_line_len, 2)
|
||||
|
||||
if relative_to_tile_col >= pad_left_right &&
|
||||
relative_to_tile_col < tile_width - pad_left_right do
|
||||
piece_char = String.at(piece_line, relative_to_tile_col - pad_left_right)
|
||||
new_char = if piece_char == " ", do: char, else: piece_char
|
||||
|
||||
color =
|
||||
if piece_char == " ",
|
||||
do: ANSI.default_color(),
|
||||
else: if(shade == "dark", do: @dark_piece_color, else: @light_piece_color)
|
||||
|
||||
if color != current_color do
|
||||
%{
|
||||
row_state
|
||||
| current_color: color,
|
||||
row_chars: row_chars ++ [prefix, color, new_char]
|
||||
}
|
||||
else
|
||||
%{
|
||||
row_state
|
||||
| current_color: current_color,
|
||||
row_chars: row_chars ++ [prefix, new_char]
|
||||
}
|
||||
end
|
||||
else
|
||||
%{
|
||||
row_state
|
||||
| current_color: ANSI.default_color(),
|
||||
row_chars: row_chars ++ [prefix, ANSI.default_color(), char]
|
||||
}
|
||||
end
|
||||
|
||||
_ ->
|
||||
if ANSI.white() != current_color do
|
||||
%{
|
||||
row_state
|
||||
| current_color: ANSI.default_color(),
|
||||
row_chars: row_chars ++ [prefix, ANSI.default_color(), char]
|
||||
}
|
||||
else
|
||||
%{
|
||||
row_state
|
||||
| row_chars: row_chars ++ [prefix, char]
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
)
|
||||
|
||||
row_chars
|
||||
|> Enum.join("")
|
||||
end)
|
||||
end
|
||||
|
||||
def render(%Client.State{
|
||||
state_stack: [{_this_module, %State{highlighted: highlighted}} | _]
|
||||
}) do
|
||||
board =
|
||||
draw_board(
|
||||
"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1",
|
||||
{@tile_width, @tile_height},
|
||||
highlighted
|
||||
)
|
||||
|
||||
[ANSI.home()] ++
|
||||
Enum.map(
|
||||
Enum.zip(1..length(board), board),
|
||||
fn {i, line} ->
|
||||
[ANSI.cursor(i, 0), line]
|
||||
end
|
||||
)
|
||||
end
|
||||
|
||||
def handle_input(
|
||||
action,
|
||||
%Client.State{
|
||||
state_stack: [
|
||||
{this_module,
|
||||
%State{
|
||||
move_from: move_from,
|
||||
cursor: %{x: cursor_x, y: cursor_y} = cursor
|
||||
} = screen_state}
|
||||
| rest_stack
|
||||
]
|
||||
} = state
|
||||
) do
|
||||
new_cursor =
|
||||
case action do
|
||||
:left -> %{y: cursor_y, x: cursor_x - 1}
|
||||
:right -> %{y: cursor_y, x: cursor_x + 1}
|
||||
:down -> %{y: cursor_y + 1, x: cursor_x}
|
||||
:up -> %{y: cursor_y - 1, x: cursor_x}
|
||||
_ -> cursor
|
||||
end
|
||||
|
||||
{new_move_from, _move_to} =
|
||||
if action == :return do
|
||||
coords = {new_cursor.y, new_cursor.x}
|
||||
|
||||
case move_from do
|
||||
nil -> {coords, nil}
|
||||
_ -> {nil, coords}
|
||||
end
|
||||
else
|
||||
{move_from, nil}
|
||||
end
|
||||
|
||||
%Client.State{
|
||||
state
|
||||
| state_stack: [
|
||||
{this_module,
|
||||
%State{
|
||||
screen_state
|
||||
| cursor: new_cursor,
|
||||
move_from: new_move_from,
|
||||
highlighted: %{
|
||||
new_move_from => ANSI.green_background(),
|
||||
{new_cursor.y, new_cursor.x} => ANSI.green_background()
|
||||
}
|
||||
}}
|
||||
| rest_stack
|
||||
]
|
||||
}
|
||||
end
|
||||
end
|
@ -1,104 +0,0 @@
|
||||
defmodule Chessh.SSH.Client.Menu do
|
||||
alias Chessh.SSH.Client
|
||||
alias Chessh.Utils
|
||||
alias IO.ANSI
|
||||
|
||||
require Logger
|
||||
|
||||
defmodule State do
|
||||
defstruct y: 0,
|
||||
x: 0,
|
||||
selected: 0
|
||||
end
|
||||
|
||||
use Chessh.SSH.Client.Screen
|
||||
|
||||
@logo " Simponic's
|
||||
dP MP\"\"\"\"\"\"`MM MP\"\"\"\"\"\"`MM M\"\"MMMMM\"\"MM
|
||||
88 M mmmmm..M M mmmmm..M M MMMMM MM
|
||||
.d8888b. 88d888b. .d8888b. M. `YM M. `YM M `M
|
||||
88' `\"\" 88' `88 88ooood8 MMMMMMM. M MMMMMMM. M M MMMMM MM
|
||||
88. ... 88 88 88. ... M. .MMM' M M. .MMM' M M MMMMM MM
|
||||
`88888P' dP dP `88888P' Mb. .dM Mb. .dM M MMMMM MM
|
||||
MMMMMMMMMMM MMMMMMMMMMM MMMMMMMMMMMM"
|
||||
|
||||
@options [
|
||||
{"Option 1", {Chessh.SSH.Client.Board, %Chessh.SSH.Client.Board.State{}}},
|
||||
{"Option 2", {Chessh.SSH.Client.Board, %Chessh.SSH.Client.Board.State{}}}
|
||||
]
|
||||
|
||||
def render(%Client.State{
|
||||
width: width,
|
||||
height: height,
|
||||
state_stack: [{_this_module, %State{selected: selected, y: dy, x: dx}} | _]
|
||||
}) do
|
||||
text = String.split(@logo, "\n")
|
||||
{logo_width, logo_height} = Utils.text_dim(@logo)
|
||||
{y, x} = center_rect({logo_width, logo_height + length(text)}, {width, height})
|
||||
|
||||
Enum.flat_map(
|
||||
Enum.zip(1..length(text), text),
|
||||
fn {i, line} ->
|
||||
[
|
||||
ANSI.cursor(y + i + dy, x + dx),
|
||||
line
|
||||
]
|
||||
end
|
||||
) ++
|
||||
Enum.flat_map(
|
||||
Enum.zip(0..(length(@options) - 1), @options),
|
||||
fn {i, {option, _}} ->
|
||||
[
|
||||
ANSI.cursor(y + length(text) + i + dy, x + dx),
|
||||
if(i == selected, do: ANSI.format([:light_cyan, "* #{option}"]), else: option)
|
||||
]
|
||||
end
|
||||
) ++ [ANSI.home()]
|
||||
end
|
||||
|
||||
defp wrap_around(index, delta, length) do
|
||||
calc = index + delta
|
||||
if(calc < 0, do: length, else: 0) + rem(calc, length)
|
||||
end
|
||||
|
||||
def handle_input(
|
||||
data,
|
||||
%Client.State{
|
||||
state_stack:
|
||||
[{this_module, %State{selected: selected} = screen_state} | tail] = state_stack
|
||||
} = state
|
||||
) do
|
||||
case(data) do
|
||||
:up ->
|
||||
%Client.State{
|
||||
state
|
||||
| state_stack: [
|
||||
{this_module,
|
||||
%State{screen_state | selected: wrap_around(selected, -1, length(@options))}}
|
||||
| tail
|
||||
]
|
||||
}
|
||||
|
||||
:down ->
|
||||
%Client.State{
|
||||
state
|
||||
| state_stack: [
|
||||
{this_module,
|
||||
%State{screen_state | selected: wrap_around(selected, 1, length(@options))}}
|
||||
| tail
|
||||
]
|
||||
}
|
||||
|
||||
:return ->
|
||||
{_, new_state} = Enum.at(@options, selected)
|
||||
|
||||
%Client.State{
|
||||
state
|
||||
| state_stack: [new_state] ++ state_stack
|
||||
}
|
||||
|
||||
_ ->
|
||||
state
|
||||
end
|
||||
end
|
||||
end
|
@ -1,22 +0,0 @@
|
||||
defmodule Chessh.SSH.Client.Screen do
|
||||
@callback render(state :: Chessh.SSH.Client.State.t() | any()) :: any()
|
||||
@callback handle_input(action :: any(), state :: Chessh.SSH.Client.State.t()) ::
|
||||
Chessh.SSH.Client.State.t()
|
||||
|
||||
defmacro __using__(_) do
|
||||
quote do
|
||||
@behaviour Chessh.SSH.Client.Screen
|
||||
|
||||
@ascii_chars Application.compile_env!(:chessh, :ascii_chars_json_file)
|
||||
|> File.read!()
|
||||
|> Jason.decode!()
|
||||
|
||||
def center_rect({rect_width, rect_height}, {parent_width, parent_height}) do
|
||||
{
|
||||
div(parent_height - rect_height, 2),
|
||||
div(parent_width - rect_width, 2)
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
2
mix.exs
2
mix.exs
@ -27,7 +27,7 @@ defmodule Chessh.MixProject do
|
||||
# Run "mix help deps" to learn about dependencies.
|
||||
defp deps do
|
||||
[
|
||||
{:chess, "~> 0.4.1"},
|
||||
{:binbo, "~> 4.0.2"},
|
||||
{:ecto, "~> 3.9"},
|
||||
{:ecto_sql, "~> 3.9"},
|
||||
{:postgrex, "~> 0.16.5"},
|
||||
|
2
mix.lock
2
mix.lock
@ -1,5 +1,6 @@
|
||||
%{
|
||||
"bcrypt_elixir": {:hex, :bcrypt_elixir, "3.0.1", "9be815469e6bfefec40fa74658ecbbe6897acfb57614df1416eeccd4903f602c", [:make, :mix], [{:comeonin, "~> 5.3", [hex: :comeonin, repo: "hexpm", optional: false]}, {:elixir_make, "~> 0.6", [hex: :elixir_make, repo: "hexpm", optional: false]}], "hexpm", "486bb95efb645d1efc6794c1ddd776a186a9a713abf06f45708a6ce324fb96cf"},
|
||||
"binbo": {:hex, :binbo, "4.0.3", "f6d884e523504595f4445000c5520eb8532dafb94d34b7c572290795868a12e0", [:rebar3], [{:uef, "2.6.0", [hex: :uef, repo: "hexpm", optional: false]}], "hexpm", "3029775a3afaa3377a9ffac4973a3cfc7aa51c1f4b1ceebd2e546ad0161fe1bb"},
|
||||
"chess": {:hex, :chess, "0.4.1", "34c04abed2db81e0c56476c8e74fd85ef4e1bae23a4cd528e0ce8a052ada976f", [:mix], [], "hexpm", "692e0def99dc25af4af2413839a4605a2a0a713c2646f9afcf3a47c76a6de43d"},
|
||||
"comeonin": {:hex, :comeonin, "5.3.3", "2c564dac95a35650e9b6acfe6d2952083d8a08e4a89b93a481acb552b325892e", [:mix], [], "hexpm", "3e38c9c2cb080828116597ca8807bb482618a315bfafd98c90bc22a821cc84df"},
|
||||
"connection": {:hex, :connection, "1.1.0", "ff2a49c4b75b6fb3e674bfc5536451607270aac754ffd1bdfe175abe4a6d7a68", [:mix], [], "hexpm", "722c1eb0a418fbe91ba7bd59a47e28008a189d47e37e0e7bb85585a016b2869c"},
|
||||
@ -16,4 +17,5 @@
|
||||
"postgrex": {:hex, :postgrex, "0.16.5", "fcc4035cc90e23933c5d69a9cd686e329469446ef7abba2cf70f08e2c4b69810", [:mix], [{:connection, "~> 1.1", [hex: :connection, repo: "hexpm", optional: false]}, {:db_connection, "~> 2.1", [hex: :db_connection, repo: "hexpm", optional: false]}, {:decimal, "~> 1.5 or ~> 2.0", [hex: :decimal, repo: "hexpm", optional: false]}, {:jason, "~> 1.0", [hex: :jason, repo: "hexpm", optional: true]}, {:table, "~> 0.1.0", [hex: :table, repo: "hexpm", optional: true]}], "hexpm", "edead639dc6e882618c01d8fc891214c481ab9a3788dfe38dd5e37fd1d5fb2e8"},
|
||||
"syn": {:hex, :syn, "3.3.0", "4684a909efdfea35ce75a9662fc523e4a8a4e8169a3df275e4de4fa63f99c486", [:rebar3], [], "hexpm", "e58ee447bc1094bdd21bf0acc102b1fbf99541a508cd48060bf783c245eaf7d6"},
|
||||
"telemetry": {:hex, :telemetry, "1.1.0", "a589817034a27eab11144ad24d5c0f9fab1f58173274b1e9bae7074af9cbee51", [:rebar3], [], "hexpm", "b727b2a1f75614774cff2d7565b64d0dfa5bd52ba517f16543e6fc7efcc0df48"},
|
||||
"uef": {:hex, :uef, "2.6.0", "0aa813d125c429e48c1d5abbab89837d8b7bd0499e6ee2f7dc9cc4287a475cfd", [:rebar3], [], "hexpm", "1585cba305dc7c0a3f75aeab15937b324184673d2922148b432edf9beba73d62"},
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user