4666d7871a
* Github Oauth * A simple frontend * Add middleware proxy on dev * Forward proxy and rewrite path, add oauth to frontend, increase jwt expiry time to 12 hours * Some simple style changes * Add keys as user * Checkpoint - auth is broken * Fix auth and use player model, unrelated to this pr: flip board if dark * Close player session when password or key deleted or put * Add build script - this branch is quickly becoming cringe * Docker v2 - add migration and scripts, fix local storage and index that caused build issues * Ignore keys, proxy api correctly nginx * Finally nginx is resolved jesus christ * Remove max screen dimension limits cuz cringe * Cursor highlight * Add password form, some minor frontend changes as well * Remove cringe on home page * Move to 127.0.0.1 loopback in env * Add github id in player structs for tests
53 lines
1.3 KiB
Elixir
53 lines
1.3 KiB
Elixir
defmodule Chessh.Key do
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use Ecto.Schema
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import Ecto.Changeset
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schema "keys" do
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field(:key, :string)
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field(:name, :string)
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belongs_to(:player, Chessh.Player)
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timestamps()
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end
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defimpl Jason.Encoder, for: Chessh.Key do
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def encode(value, opts) do
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Jason.Encode.map(Map.take(value, [:id, :key, :name]), opts)
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end
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end
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def changeset(key, attrs) do
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key
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|> cast(update_encode_key(attrs, :key), [:key, :player_id])
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|> cast(attrs, [:name])
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|> validate_required([:key, :name])
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|> validate_format(:key, ~r/^[\-\w\d]+ [^ ]+$/, message: "invalid public ssh key")
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|> validate_format(:key, ~r/^(?!ssh-dss).+/, message: "DSA keys are not supported")
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|> unique_constraint([:player_id, :key], message: "Player already has that key")
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end
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def encode_key(key) do
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if is_tuple(key) do
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case key do
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{pub, [opts]} -> [{pub, [opts]}]
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{pub, []} -> [{pub, [comment: '']}]
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key -> [{key, [comment: '']}]
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end
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|> :ssh_file.encode(:openssh_key)
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else
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key
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end
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|> String.replace(~r/ [^ ]+\@[^ ]+$/, "")
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|> String.trim()
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end
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defp update_encode_key(attrs, field) do
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if Map.has_key?(attrs, field) do
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Map.update!(attrs, field, &encode_key/1)
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else
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attrs
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end
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end
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end
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