#ifndef SCENE_HPP #define SCENE_HPP #include "model_instance.hpp" #include "vector.hpp" #include #include class Scene { public: usu::vector renderables; std::tuple viewport_dimension; // std::tuple scene_dimension; VECTOR directional_light; FIXED z_plane; Scene(); void render(); POINT project_2d(VECTOR vertex); }; #endif // SCENE_HPP