geometry-dash-gba/sprites/player.h

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2020-08-08 00:40:00 -04:00
//======================================================================
//
// player, 16x16@4,
// + palette 256 entries, not compressed
// + 4 tiles not compressed
// Total size: 512 + 128 = 640
//
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// Time-stamp: 2020-08-11, 20:48:56
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// Exported by Cearn's Usenti v1.7.6
// (comments, kudos, flames to "daytshen@hotmail.com")
//
//======================================================================
#ifndef __PLAYER__
#define __PLAYER__
#define playerPalLen 512
extern const unsigned short playerPal[256];
#define playerTilesLen 128
extern const unsigned short playerTiles[64];
#endif // __PLAYER__