diff --git a/source/main.c b/source/main.c index bfff550..e46e53b 100644 --- a/source/main.c +++ b/source/main.c @@ -29,12 +29,12 @@ int main() { REG_DISPCNT= DCNT_OBJ | DCNT_OBJ_1D; - playerObject player = createPlayerObject(&obj_buffer[0], &obj_aff_buffer[0],0, 0); + playerObject player = createPlayerObject(&obj_buffer[0], &obj_aff_buffer[0],0, 0); player.camera = createCamera(-10, 0); - int currentXLevel = 0; + int currentXLevel = 0; int playing = 1; while(playing) { - vid_vsync(); + vid_vsync(); if (key_is_down(KEY_START) || currentXLevel >= 39) { oam_init(obj_buffer, 128); currentXLevel = 0; @@ -43,20 +43,20 @@ int main() { } player.camera.x += 2; - key_poll(); + key_poll(); - if ((player.camera.x + 10)% 16 == 0) { - currentXLevel++; - } + if ((player.camera.x + 10)% 16 == 0) { + currentXLevel++; + } - if ((key_is_down(KEY_A) || key_hit(KEY_A)) && !player.isJumping) { - player.vel.dy -= 9 << FIX_SHIFT; - } + if ((key_is_down(KEY_A) || key_hit(KEY_A)) && !player.isJumping) { + player.vel.dy -= 9 << FIX_SHIFT; + } //updatePlayer(&player, 80); - obj_affine_copy(obj_aff_mem, player.affine, 1); - obj_copy(obj_mem, player.obj, 1); + obj_affine_copy(obj_aff_mem, player.affine, 1); + obj_copy(obj_mem, player.obj, 1); OBJ_ATTR blockObject, spikeObject; obj_set_attr(&blockObject, @@ -80,9 +80,9 @@ int main() { if (x + 16 > 0 && x <= 240 && (currentXLevel) < 40){ if (map1[i][j] == 1) { currentMemoryLocation++; - if (j == currentXLevel) { - updatePlayer(&player, 16 * i - 16); - } + if (j == currentXLevel) { + updatePlayer(&player, 16 * i - 16); + } obj_set_pos(&blockObject, x, y); obj_copy(obj_mem + currentMemoryLocation, &blockObject, 1); }