gol/openmp/include/game.h

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2021-12-04 15:34:49 -05:00
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <omp.h>
#include <math.h>
#ifndef GAME_H
#define GAME_H
struct GAME {
unsigned char** grid;
int padding;
int width;
int height;
};
int neighbors(struct GAME* game, int x, int y);
void next(struct GAME* game, int num_threads);
void update(struct GAME* game, int x1, int x2, int y1, int y2);
void randomize(struct GAME* game);
#endif // GAME_H