24 lines
423 B
C
24 lines
423 B
C
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <omp.h>
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#include <math.h>
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#ifndef GAME_H
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#define GAME_H
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struct GAME {
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unsigned char** grid;
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int padding;
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int width;
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int height;
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};
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int neighbors(struct GAME* game, int x, int y);
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void next(struct GAME* game, int num_threads);
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void update(struct GAME* game, int x1, int x2, int y1, int y2);
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void randomize(struct GAME* game);
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#endif // GAME_H
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