gol/cuda-global/include/game.cuh
2021-12-04 13:34:49 -07:00

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#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <omp.h>
#ifndef GAME_H
#define GAME_H
struct GAME {
unsigned char* grid;
int padding;
int width;
int height;
};
__device__ int neighbors(struct GAME game, int x, int y);
__global__ void next(struct GAME game, unsigned char* newGrid);
void randomize(struct GAME* game);
#endif // GAME_H