gol/serial/include/game.h
2021-12-04 13:34:49 -07:00

21 lines
370 B
C

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#ifndef GAME_H
#define GAME_H
struct GAME {
unsigned char** grid;
int padding;
int width;
int height;
};
int neighbors(struct GAME* game, int x, int y);
void next(struct GAME* game);
void update(struct GAME* game, int x1, int x2, int y1, int y2);
void randomize(struct GAME* game);
#endif // GAME_H