22 lines
367 B
Plaintext
22 lines
367 B
Plaintext
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <omp.h>
|
|
|
|
#ifndef GAME_H
|
|
#define GAME_H
|
|
|
|
|
|
struct GAME {
|
|
unsigned char* grid;
|
|
int padding;
|
|
int width;
|
|
int height;
|
|
};
|
|
|
|
__device__ int neighbors(struct GAME game, int x, int y);
|
|
__global__ void next(struct GAME game, unsigned char* newGrid);
|
|
void randomize(struct GAME* game);
|
|
|
|
#endif // GAME_H
|