import { IMAGES, SPRITE_SPECS, Sprites, type SpriteSpec } from "../config"; import { BoundingBox, Sprite } from "../components"; import { TopCollidable } from "../components/TopCollidable"; import { Entity } from "../entities"; export class Floor extends Entity { private static spriteSpec: SpriteSpec = SPRITE_SPECS.get(Sprites.FLOOR); constructor(width: number) { super(); this.addComponent( new Sprite( IMAGES.get(Floor.spriteSpec.states[width].sheet), { x: 0, y: 0 }, { width, height: Floor.spriteSpec.height }, Floor.spriteSpec.msPerFrame, Floor.spriteSpec.frames ) ); this.addComponent( new BoundingBox( { x: 300, y: 300 }, { width, height: Floor.spriteSpec.height } ) ); this.addComponent(new TopCollidable()); } }