2023-02-24 17:02:20 -05:00
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const DEPTH = 15;
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const DIRECTION = {
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0: new cx(0, 1),
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1: new cx(0, -1),
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};
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const construct_moves = (curr, prev) =>
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Object.keys(DIRECTION).map((x) => move(curr, prev, DIRECTION[x]));
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const backtrack = (local_index, depth) =>
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local_index
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.toString(2)
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.padStart(depth, "0")
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.split("")
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.map((direction) => (Number(direction) ? "+" : "-"));
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const sol = (target, start_from = new cx(0, 0), start_to = new cx(1, 0)) => {
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2023-02-24 17:15:29 -05:00
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const next_moves = construct_moves(start_from, start_to);
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const solved_in_first_move = next_moves.findIndex((move) =>
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cx.eq(move, target)
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);
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if (solved_in_first_move != -1) return backtrack(solved_in_first_move, 1);
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2023-02-24 17:02:20 -05:00
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2023-02-24 17:15:29 -05:00
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let moves = [start_to, ...next_moves];
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let curr_depth = 2;
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2023-02-24 17:02:20 -05:00
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while (curr_depth < DEPTH) {
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for (let i = 0; i < Math.pow(2, curr_depth); i++) {
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const direction = DIRECTION[Number(i.toString(2).at(-1))];
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// Current element is at i >> 1 + the offset for the previous group (which is
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// the sum of the geometric series 2**n until curr_depth - 1)
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const current_i = (i >> 1) + (1 - Math.pow(2, curr_depth - 1)) / (1 - 2);
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const previous_i = (i >> 2) + (1 - Math.pow(2, curr_depth - 2)) / (1 - 2);
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const new_move = move(moves[previous_i], moves[current_i], direction);
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moves.push(new_move);
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if (cx.eq(new_move, target)) return backtrack(i, curr_depth);
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}
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curr_depth++;
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}
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return null;
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};
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