L-Program and Godel Numbers #3
116
godel/index.html
116
godel/index.html
@ -1,46 +1,82 @@
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<!doctype html>
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<!DOCTYPE html>
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<html>
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<head>
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<title>Liz's L-Program Compiler</title>
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<link rel="stylesheet" type="text/css" href="codemirror/codemirror.css" />
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<link rel="stylesheet" type="text/css" href="css/styles.css" />
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</head>
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<body>
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<div class="container">
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<h1>Liz's L-Program Compiler</h1>
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<p><i>Developed for Kulyukin's CS5000</i></p>
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<hr />
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<div class="source-container">
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<div class="textarea-container">
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<h3>L Source</h3>
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<textarea id="instructions">
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// asdf
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[ B1 ] X1 <- X1 + 1
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IF X1 != 0 GOTO B1
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X1 <- X1
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</textarea
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>
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<div>
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<button id="compile">Compile</button
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><span style="margin-left: 0.5rem" id="compile_status"></span>
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</div>
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<head>
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<title>Liz's L-Program Compiler</title>
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<link rel="stylesheet" type="text/css" href=
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"codemirror/codemirror.css">
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<link rel="stylesheet" type="text/css" href="css/styles.css">
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</head>
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<body>
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<div class="container">
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<h1>Liz's L-Program Compiler</h1>
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<p><i>Developed for Kulyukin's CS5000</i></p>
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<hr>
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<div class="source-container">
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<div class="textarea-container">
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<h3>L Source</h3>
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<textarea id=
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"instructions">// 0. primitive instructions only
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// 1. labels match the regex [A-E](:digit:)+.
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// 2. variables are initialized to zero
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// and match (Y | (X|Z)(:digit:)+).
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// 3. instructions must be delimited by a newline.
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// 4. anything following the comment token "//" up to a
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// newline are ignored.
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// 5. by default, a computation that takes more than 500_000
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// "procedures", it will be halted.
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// 6. the implicit exit label "E" exists; thus to exit
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// prematurely, "GOTO E".
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// 7. input your initial snapshot in the "variables" map
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// on the Program in the compiled JS output
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// 8. for a more detailed view on the grammar, it's at
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// /godel/grammar.peg
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// Y <- X1
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[ A1 ] IF X1 != 0 GOTO A2
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GOTO B1
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[ A2 ] X1 <- X1 - 1
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Y <- Y + 1
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GOTO A1
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// Z1 <- X2
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[ B1 ] IF X2 != 0 GOTO B2
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GOTO C1
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[ B2 ] X2 <- X2 - 1
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Z1 <- Z1 + 1
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GOTO B1
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// Y <- Y + Z1
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[ C1 ] IF Z1 != 0 GOTO C2
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GOTO E
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[ C2 ] Z1 <- Z1 - 1
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Y <- Y + 1
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GOTO C1</textarea>
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<div>
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<button id="compile">Compile</button>
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</div>
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<div class="textarea-container">
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<h3>Compiled JS</h3>
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<textarea id="compiled"></textarea>
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<div>
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<button id="eval">Eval</button
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><span style="margin-left: 0.5rem" id="eval_status"></span>
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</div>
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<div>
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<span style="margin-left: 0.5rem" id=
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"compile_status"></span>
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</div>
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</div>
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<div class="textarea-container">
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<h3>Compiled JS</h3>
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<textarea id="compiled"></textarea>
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<div>
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<button id="eval">Eval</button>
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</div>
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<div>
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<span style="margin-left: 0.5rem" id=
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"eval_status"></span>
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</div>
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</div>
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</div>
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<script src="codemirror/codemirror.js"></script>
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<script src="js-beautify/js-beautify.js"></script>
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<script src="js/observable.js"></script>
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<script src="js/parser.js"></script>
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<script src="js/compiler.js"></script>
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<script src="js/main.js"></script>
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</body>
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</div>
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<script src="codemirror/codemirror.js"></script>
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<script src="js-beautify/js-beautify.js"></script>
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<script src="js/observable.js"></script>
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<script src="js/parser.js"></script>
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<script src="js/compiler.js"></script>
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<script src="js/main.js"></script>
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</body>
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</html>
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@ -65,7 +65,8 @@ const compile = (ast) => {
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this.finalInstruction = ${
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ast.instructions.length + 1
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}; // instruction of the implied "exit" label
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this.labelInstructions.set("E", this.finalInstruction); // "E" is the exit label
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// "E" is the exit label
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this.labelInstructions.set("E", this.finalInstruction);
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}
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get(variable) {
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@ -106,13 +107,14 @@ const compile = (ast) => {
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return this.variables.get("Y");
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}
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run(maxIter=50000) {
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run(maxIter=500_000) {
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let iter = 0;
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while (!this.isCompleted() && (++iter) < maxIter) this.step();
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if (iter < maxIter) {
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return this.getResult();
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}
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throw new Error("Iterations went over maxIter=(" + maxIter + "). To resolve, please ask Turing how we can tell if a program will halt during compilation.");
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throw new Error("Too many iterations. To resolve, please ask"
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+ " Turing how we can find if a program will halt during compilation.");
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}
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main() {
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@ -124,10 +126,10 @@ const compile = (ast) => {
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const instructionIdx = i + 1;
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if (line.label) {
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stringBuilder.add(
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`this.instructions.set(${instructionIdx}, () => this.${line.label}());\n`,
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`this.instructions.set(${instructionIdx}, () => this.${line.label}());\n`
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);
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stringBuilder.add(
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`this.labelInstructions.set("${line.label}", ${instructionIdx});\n`,
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`this.labelInstructions.set("${line.label}", ${instructionIdx});\n`
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);
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}
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}
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@ -138,7 +140,7 @@ const compile = (ast) => {
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const instructionIdx = i + 1;
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if (instruction.label) {
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stringBuilder.add(
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` this.followGoto("${instruction.label}");\n}\n\n${instruction.label}() {\n`,
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` this.followGoto("${instruction.label}");\n}\n\n${instruction.label}() {\n`
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);
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stringBuilder.add(`this.instructionPointer = ${instructionIdx};\n`);
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instruction = instruction.instruction;
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@ -152,12 +154,12 @@ const compile = (ast) => {
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stringBuilder.add("const program = new Program();\n\n");
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stringBuilder.add("// set the initial Snapshot here\n");
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stringBuilder.add('// program.variables.set("X1", 2);\n\n');
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stringBuilder.add(
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"program.run(50_000); // 50_000 is the max iterations before throwing an exception\n",
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);
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stringBuilder.add("program.run();\n");
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stringBuilder.add("console.log(program.variables);\n");
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stringBuilder.add("program.getResult();\n");
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return js_beautify(stringBuilder.build(), {
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indent_size: 2,
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wrap_line_length: 120,
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wrap_line_length: 100,
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});
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};
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