prettier, fix assets and css
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Before Width: | Height: | Size: 996 B After Width: | Height: | Size: 2.0 KiB |
@ -57,10 +57,6 @@ a:visited {
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border-radius: 0.5rem;
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}
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.content {
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max-height: 90vh;
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}
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.footer {
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border-top: 2px solid var(--yellow);
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border-radius: 0.5rem;
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|
@ -48,7 +48,7 @@ export class Game {
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public forEachEntityWithComponent(
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componentName: string,
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callback: (entity: Entity) => void
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callback: (entity: Entity) => void,
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) {
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this.componentEntities.get(componentName)?.forEach((entityId) => {
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const entity = this.getEntity(entityId);
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@ -84,12 +84,12 @@ export class Game {
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if (!this.componentEntities.has(component.name)) {
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this.componentEntities.set(
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component.name,
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new Set<string>([entity.id])
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new Set<string>([entity.id]),
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);
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return;
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}
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this.componentEntities.get(component.name)?.add(entity.id);
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})
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}),
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);
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this.systemOrder.forEach((systemName) => {
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|
@ -41,7 +41,7 @@ export class TheAbstractionEngine {
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{
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width: Miscellaneous.GRID_CELL_WIDTH,
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height: Miscellaneous.GRID_CELL_HEIGHT,
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}
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},
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),
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new GridSpawner(),
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new Collision(),
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@ -76,7 +76,7 @@ export class TheAbstractionEngine {
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});
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this.ctx.canvas.addEventListener("keyup", (e) =>
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input.keyReleased(e.key.toLowerCase())
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input.keyReleased(e.key.toLowerCase()),
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);
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this.ctx.canvas.addEventListener("blur", () => input.clearKeys());
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|
@ -49,8 +49,8 @@ export class BoundingBox extends Component {
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const projection = dotProduct(normal, vertex);
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return [Math.min(min, projection), Math.max(max, projection)];
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},
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[Infinity, -Infinity]
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)
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[Infinity, -Infinity],
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),
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);
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if (maxThis < minBox || maxBox < minThis) return false;
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|
@ -10,7 +10,7 @@ export class GridSpawn extends Component {
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constructor(
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spawnsLeft: number,
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spawner: () => Entity,
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direction = Direction.NONE
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direction = Direction.NONE,
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) {
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super(ComponentNames.GridSpawn);
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|
@ -9,7 +9,7 @@ export class Highlight extends Component {
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constructor(
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onHighlight: (direction: Direction) => void,
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onUnhighlight: () => void,
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isHighlighted: boolean = false
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isHighlighted: boolean = false,
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) {
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super(ComponentNames.Highlight);
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@ -23,7 +23,7 @@ export class Sprite extends Component implements Renderable {
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spriteImgPos: Coord2D,
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spriteImgDimensions: Dimension2D,
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msPerFrame: number,
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numFrames: number
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numFrames: number,
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) {
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super(ComponentNames.Sprite);
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@ -78,7 +78,7 @@ export class Sprite extends Component implements Renderable {
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ctx.drawImage(
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this.sheet,
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...this.getSpriteArgs(),
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...this.getDrawArgs(drawArgs)
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...this.getDrawArgs(drawArgs),
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);
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if (tint) {
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|
@ -10,7 +10,7 @@ export class Text extends Component {
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text: string,
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fillStyle = "white",
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font = "25px scientifica",
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textAlign: CanvasTextAlign = "center"
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textAlign: CanvasTextAlign = "center",
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) {
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super(ComponentNames.Text);
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|
@ -6,7 +6,7 @@ BASE_URL = BASE_URL.endsWith("/") ? BASE_URL.slice(0, -1) : BASE_URL;
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export const FONT = new FontFace(
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"scientifica",
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`url(${BASE_URL}/fonts/scientifica.ttf)`
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`url(${BASE_URL}/fonts/scientifica.ttf)`,
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);
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FONT.load().then((font) => {
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document.fonts.add(font);
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@ -16,7 +16,7 @@ export const IMAGES = new Map<string, HTMLImageElement>();
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export const SOUNDS = new Map<string, HTMLAudioElement>();
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export const loadSpritesIntoImageElements = (
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spriteSpecs: Partial<SpriteSpec>[]
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spriteSpecs: Partial<SpriteSpec>[],
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): Promise<void>[] => {
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const spritePromises: Promise<void>[] = [];
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@ -29,13 +29,13 @@ export const loadSpritesIntoImageElements = (
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spritePromises.push(
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new Promise((resolve) => {
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img.onload = () => resolve();
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})
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}),
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);
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}
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if (spriteSpec.states) {
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spritePromises.push(
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...loadSpritesIntoImageElements(Array.from(spriteSpec.states.values()))
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...loadSpritesIntoImageElements(Array.from(spriteSpec.states.values())),
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);
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}
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}
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@ -44,7 +44,7 @@ export const loadSpritesIntoImageElements = (
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};
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export const loadSoundsIntoAudioElements = (
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soundSpecs: SoundSpec[]
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soundSpecs: SoundSpec[],
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): Promise<void>[] => {
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const soundPromises: Promise<void>[] = [];
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@ -74,7 +74,7 @@ export const loadSoundsIntoAudioElements = (
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if (soundSpec.states) {
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soundPromises.push(
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...loadSoundsIntoAudioElements(Array.from(soundSpec.states.values()))
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...loadSoundsIntoAudioElements(Array.from(soundSpec.states.values())),
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);
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}
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}
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@ -86,8 +86,8 @@ export const loadAssets = () =>
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Promise.all([
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...loadSpritesIntoImageElements(
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Array.from(SPRITE_SPECS.keys()).map(
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(key) => SPRITE_SPECS.get(key) as SpriteSpec
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)
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(key) => SPRITE_SPECS.get(key) as SpriteSpec,
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),
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),
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FONT.load(),
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...loadSoundsIntoAudioElements(Array.from(SOUND_SPECS.values())),
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@ -31,7 +31,7 @@ export namespace KeyConstants {
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// value -> [key] from KeyActions
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export const ActionKeys: Map<Action, string[]> = Object.keys(
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KeyActions
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KeyActions,
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).reduce((acc: Map<Action, string[]>, key) => {
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const action = KeyActions[key.toLowerCase()];
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@ -43,7 +43,7 @@ playerSpriteSpec.states.set(Direction.NONE, {
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playerSpriteSpec.states.set(direction, {
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sheet: `/assets/lambda/${direction.toLowerCase()}.png`,
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});
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}
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},
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);
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SPRITE_SPECS.set(Sprites.PLAYER, playerSpriteSpec);
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@ -8,7 +8,7 @@ import { Level, SystemNames } from "../systems";
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export class Curry extends Entity {
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private static spriteSpec: SpriteSpec = SPRITE_SPECS.get(
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Sprites.CURRY
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Sprites.CURRY,
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) as SpriteSpec;
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constructor(gridPosition: Coord2D) {
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@ -28,8 +28,8 @@ export class Curry extends Entity {
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width: Curry.spriteSpec.width,
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height: Curry.spriteSpec.height,
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},
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0
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)
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0,
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),
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);
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this.addComponent(
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@ -41,8 +41,8 @@ export class Curry extends Entity {
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height: Curry.spriteSpec.height,
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},
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Curry.spriteSpec.msPerFrame,
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Curry.spriteSpec.frames
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)
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Curry.spriteSpec.frames,
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),
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);
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}
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@ -62,8 +62,8 @@ export class FunctionApplication extends Entity {
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y: 0,
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},
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dimension,
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0
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)
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0,
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),
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);
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this.addComponent(new Grid(gridPosition));
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@ -76,8 +76,8 @@ export class FunctionApplication extends Entity {
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{ x: 0, y: 0 },
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dimension,
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FunctionApplication.spriteSpec.msPerFrame,
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FunctionApplication.spriteSpec.frames
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)
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FunctionApplication.spriteSpec.frames,
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),
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);
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this.addComponent(new Colliding(this.handleCollision.bind(this)));
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@ -100,7 +100,7 @@ export class FunctionApplication extends Entity {
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const gridSystem = game.getSystem<GridSystem>(SystemNames.Grid);
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const fail = () => {
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entityGrid.movingDirection = gridSystem.oppositeDirection(
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entityGrid.previousDirection
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entityGrid.previousDirection,
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);
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entity.addComponent(entityGrid);
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@ -109,10 +109,10 @@ export class FunctionApplication extends Entity {
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};
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const applicationTerm = this.getComponent<LambdaTerm>(
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ComponentNames.LambdaTerm
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ComponentNames.LambdaTerm,
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);
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const functionTerm = entity.getComponent<LambdaTerm>(
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ComponentNames.LambdaTerm
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ComponentNames.LambdaTerm,
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);
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const newCode = applicationTerm.code.replace("_INPUT", functionTerm.code);
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@ -128,7 +128,7 @@ export class FunctionApplication extends Entity {
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const { dimension } = gridSystem;
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const nextPosition = gridSystem.getNewGridPosition(
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grid.gridPosition,
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entityGrid.previousDirection
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entityGrid.previousDirection,
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);
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let applicationResultingEntity: Entity | null = null; // this should be its own function
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@ -150,7 +150,7 @@ export class FunctionApplication extends Entity {
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game.removeEntity(entity.id);
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if (applicationResultingEntity) {
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const grid = applicationResultingEntity.getComponent<Grid>(
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ComponentNames.Grid
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ComponentNames.Grid,
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);
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grid.movingDirection = entityGrid.previousDirection;
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applicationResultingEntity.addComponent(grid);
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@ -24,7 +24,7 @@ import { openModal, closeModal } from "../utils";
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export class FunctionBox extends Entity {
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private static spriteSpec: SpriteSpec = SPRITE_SPECS.get(
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Sprites.FUNCTION_BOX
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Sprites.FUNCTION_BOX,
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) as SpriteSpec;
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constructor(gridPosition: Coord2D, code: string) {
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@ -40,8 +40,8 @@ export class FunctionBox extends Entity {
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width: FunctionBox.spriteSpec.width,
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height: FunctionBox.spriteSpec.height,
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},
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0
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)
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0,
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),
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);
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this.addComponent(new Pushable());
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@ -57,8 +57,8 @@ export class FunctionBox extends Entity {
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height: FunctionBox.spriteSpec.height,
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},
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FunctionBox.spriteSpec.msPerFrame,
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FunctionBox.spriteSpec.frames
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)
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FunctionBox.spriteSpec.frames,
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),
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);
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this.addComponent(new LambdaTerm(code));
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@ -69,7 +69,7 @@ export class FunctionBox extends Entity {
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export const makeLambdaTermHighlightComponent = (
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entity: Entity,
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text?: string
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text?: string,
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) => {
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const onUnhighlight = () => {
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closeModal();
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@ -94,7 +94,7 @@ export const makeLambdaTermHighlightComponent = (
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text ??
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entity.getComponent<LambdaTerm>(ComponentNames.LambdaTerm)!.code;
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openModal(
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`<div style="text-align:center"><p>${code}</p> <br> <button id="close">Close</button></div>`
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`<div style="text-align:center"><p>${code}</p> <br> <button id="close">Close</button></div>`,
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);
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modalOpen = true;
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SOUNDS.get(ModalOpen.name)!.play();
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|
@ -20,8 +20,8 @@ export class Grass extends Entity {
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height: Grass.spriteSpec.height,
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},
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Grass.spriteSpec.msPerFrame,
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Grass.spriteSpec.frames
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)
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Grass.spriteSpec.frames,
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),
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);
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}
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}
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|
@ -5,7 +5,7 @@ import { Coord2D } from "../interfaces";
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export class Key extends Entity {
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private static spriteSpec: SpriteSpec = SPRITE_SPECS.get(
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Sprites.KEY
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Sprites.KEY,
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) as SpriteSpec;
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constructor(gridPosition: Coord2D) {
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@ -25,8 +25,8 @@ export class Key extends Entity {
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width: Key.spriteSpec.width,
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height: Key.spriteSpec.height,
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},
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0
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)
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0,
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),
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);
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this.addComponent(
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@ -38,8 +38,8 @@ export class Key extends Entity {
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height: Key.spriteSpec.height,
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},
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Key.spriteSpec.msPerFrame,
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Key.spriteSpec.frames
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)
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Key.spriteSpec.frames,
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),
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);
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}
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}
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|
@ -75,7 +75,7 @@ const syntaxErrorDecoration = Decoration.mark({
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export class LambdaFactory extends Entity {
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private static spriteSpec: SpriteSpec = SPRITE_SPECS.get(
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Sprites.LAMBDA_FACTORY
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Sprites.LAMBDA_FACTORY,
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) as SpriteSpec;
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private codeEditorState: CodeEditorState | null;
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@ -99,8 +99,8 @@ export class LambdaFactory extends Entity {
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width: LambdaFactory.spriteSpec.width,
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height: LambdaFactory.spriteSpec.height,
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},
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0
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)
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0,
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),
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);
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this.addComponent(new Text(spawns.toString()));
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@ -110,8 +110,8 @@ export class LambdaFactory extends Entity {
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this.addComponent(
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new GridSpawn(
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this.spawns,
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() => new FunctionBox({ x: 0, y: 0 }, this.code)
|
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)
|
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() => new FunctionBox({ x: 0, y: 0 }, this.code),
|
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),
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);
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this.addComponent(new Grid(gridPosition));
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@ -125,15 +125,15 @@ export class LambdaFactory extends Entity {
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height: LambdaFactory.spriteSpec.height,
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},
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LambdaFactory.spriteSpec.msPerFrame,
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LambdaFactory.spriteSpec.frames
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)
|
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LambdaFactory.spriteSpec.frames,
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),
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);
|
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|
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this.addComponent(
|
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new Highlight(
|
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(direction) => this.onHighlight(direction),
|
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() => this.onUnhighlight()
|
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)
|
||||
() => this.onUnhighlight(),
|
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),
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);
|
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}
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@ -179,10 +179,10 @@ export class LambdaFactory extends Entity {
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const codeBox = document.getElementById("code")!;
|
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const syntaxError = document.getElementById("syntax-error")!;
|
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const canvas = document.getElementById(
|
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Miscellaneous.CANVAS_ID
|
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Miscellaneous.CANVAS_ID,
|
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) as HTMLCanvasElement;
|
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const closeButton = document.getElementById(
|
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"close-modal"
|
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"close-modal",
|
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) as HTMLButtonElement;
|
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closeButton.addEventListener("click", () => this.saveAndCloseCodeEditor());
|
||||
|
||||
|
@ -21,7 +21,7 @@ import { colors } from "../utils";
|
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|
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export class LockedDoor extends Entity {
|
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private static spriteSpec: SpriteSpec = SPRITE_SPECS.get(
|
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Sprites.LOCKED_DOOR
|
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Sprites.LOCKED_DOOR,
|
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) as SpriteSpec;
|
||||
|
||||
constructor(gridPosition: Coord2D) {
|
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@ -41,8 +41,8 @@ export class LockedDoor extends Entity {
|
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width: LockedDoor.spriteSpec.width,
|
||||
height: LockedDoor.spriteSpec.height,
|
||||
},
|
||||
0
|
||||
)
|
||||
0,
|
||||
),
|
||||
);
|
||||
|
||||
this.addComponent(
|
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@ -54,8 +54,8 @@ export class LockedDoor extends Entity {
|
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height: LockedDoor.spriteSpec.height,
|
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},
|
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LockedDoor.spriteSpec.msPerFrame,
|
||||
LockedDoor.spriteSpec.frames
|
||||
)
|
||||
LockedDoor.spriteSpec.frames,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -86,7 +86,7 @@ class ParticleRenderer extends Component implements Renderable {
|
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particle.dimension.height / 2,
|
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0,
|
||||
0,
|
||||
Math.PI * 2
|
||||
Math.PI * 2,
|
||||
);
|
||||
ctx.fill();
|
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} else {
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@ -94,7 +94,7 @@ class ParticleRenderer extends Component implements Renderable {
|
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particle.position.x - particle.dimension.width / 2,
|
||||
particle.position.y - particle.dimension.height / 2,
|
||||
particle.dimension.width,
|
||||
particle.dimension.height
|
||||
particle.dimension.height,
|
||||
);
|
||||
}
|
||||
}
|
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@ -119,7 +119,7 @@ export class Particles extends Entity {
|
||||
const life = this.getComponent<Life>(ComponentNames.Life);
|
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life.alive = false;
|
||||
this.addComponent(life);
|
||||
})
|
||||
}),
|
||||
);
|
||||
|
||||
this.addComponent(
|
||||
@ -132,8 +132,8 @@ export class Particles extends Entity {
|
||||
width: spawnOptions.spawnerDimensions.width,
|
||||
height: spawnOptions.spawnerDimensions.height,
|
||||
},
|
||||
0
|
||||
)
|
||||
0,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
@ -141,15 +141,15 @@ export class Particles extends Entity {
|
||||
const angle = Math.random() * Math.PI * 2;
|
||||
const speed = normalRandom(
|
||||
options.particleMeanSpeed,
|
||||
options.particleSpeedVariance
|
||||
options.particleSpeedVariance,
|
||||
);
|
||||
const life = normalRandom(
|
||||
options.particleMeanLife,
|
||||
options.particleLifeVariance
|
||||
options.particleLifeVariance,
|
||||
);
|
||||
const size = normalRandom(
|
||||
options.particleMeanSize,
|
||||
options.particleSizeVariance
|
||||
options.particleSizeVariance,
|
||||
);
|
||||
const color =
|
||||
options.particleColors[
|
||||
|
@ -12,7 +12,7 @@ import { Coord2D, Direction } from "../interfaces/";
|
||||
|
||||
export class Player extends Entity {
|
||||
private static spriteSpec: SpriteSpec = SPRITE_SPECS.get(
|
||||
Sprites.PLAYER
|
||||
Sprites.PLAYER,
|
||||
) as SpriteSpec;
|
||||
|
||||
constructor(gridPosition: Coord2D) {
|
||||
@ -25,8 +25,8 @@ export class Player extends Entity {
|
||||
y: 0,
|
||||
},
|
||||
{ width: Player.spriteSpec.width, height: Player.spriteSpec.height },
|
||||
0
|
||||
)
|
||||
0,
|
||||
),
|
||||
);
|
||||
|
||||
this.addComponent(new Pushable());
|
||||
@ -51,14 +51,14 @@ export class Player extends Entity {
|
||||
{ x: 0, y: 0 },
|
||||
{ width: Player.spriteSpec.width, height: Player.spriteSpec.height },
|
||||
Player.spriteSpec.msPerFrame,
|
||||
Player.spriteSpec.frames
|
||||
Player.spriteSpec.frames,
|
||||
);
|
||||
facingDirectionComponent.directionSprites.set(direction, sprite);
|
||||
});
|
||||
|
||||
this.addComponent(facingDirectionComponent);
|
||||
this.addComponent(
|
||||
facingDirectionComponent.directionSprites.get(Direction.NONE)!
|
||||
facingDirectionComponent.directionSprites.get(Direction.NONE)!,
|
||||
); // face no direction by default
|
||||
}
|
||||
}
|
||||
|
@ -25,8 +25,8 @@ export class Portal extends Entity {
|
||||
width: Portal.spriteSpec.width,
|
||||
height: Portal.spriteSpec.height,
|
||||
},
|
||||
0
|
||||
)
|
||||
0,
|
||||
),
|
||||
);
|
||||
|
||||
this.addComponent(
|
||||
@ -38,8 +38,8 @@ export class Portal extends Entity {
|
||||
height: Portal.spriteSpec.height,
|
||||
},
|
||||
Portal.spriteSpec.msPerFrame,
|
||||
Portal.spriteSpec.frames
|
||||
)
|
||||
Portal.spriteSpec.frames,
|
||||
),
|
||||
);
|
||||
|
||||
this.addComponent(new Colliding(this.handleCollision.bind(this)));
|
||||
|
@ -5,7 +5,7 @@ import { Coord2D } from "../interfaces";
|
||||
|
||||
export class Sign extends Entity {
|
||||
private static spriteSpec: SpriteSpec = SPRITE_SPECS.get(
|
||||
Sprites.SIGN
|
||||
Sprites.SIGN,
|
||||
) as SpriteSpec;
|
||||
|
||||
private text: string;
|
||||
@ -25,8 +25,8 @@ export class Sign extends Entity {
|
||||
{ x: 0, y: 0 },
|
||||
dimension,
|
||||
Sign.spriteSpec.msPerFrame,
|
||||
Sign.spriteSpec.frames
|
||||
)
|
||||
Sign.spriteSpec.frames,
|
||||
),
|
||||
);
|
||||
|
||||
this.addComponent(
|
||||
@ -36,8 +36,8 @@ export class Sign extends Entity {
|
||||
y: 0,
|
||||
},
|
||||
dimension,
|
||||
0
|
||||
)
|
||||
0,
|
||||
),
|
||||
);
|
||||
|
||||
this.addComponent(new Grid(gridPosition));
|
||||
|
@ -5,7 +5,7 @@ import { Coord2D } from "../interfaces";
|
||||
|
||||
export class Wall extends Entity {
|
||||
private static spriteSpec: SpriteSpec = SPRITE_SPECS.get(
|
||||
Sprites.WALL
|
||||
Sprites.WALL,
|
||||
) as SpriteSpec;
|
||||
|
||||
constructor(gridPosition: Coord2D) {
|
||||
@ -25,8 +25,8 @@ export class Wall extends Entity {
|
||||
width: Wall.spriteSpec.width,
|
||||
height: Wall.spriteSpec.height,
|
||||
},
|
||||
0
|
||||
)
|
||||
0,
|
||||
),
|
||||
);
|
||||
|
||||
this.addComponent(
|
||||
@ -38,8 +38,8 @@ export class Wall extends Entity {
|
||||
height: Wall.spriteSpec.height,
|
||||
},
|
||||
Wall.spriteSpec.msPerFrame,
|
||||
Wall.spriteSpec.frames
|
||||
)
|
||||
Wall.spriteSpec.frames,
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@ -28,7 +28,7 @@ export class Collision extends System {
|
||||
return;
|
||||
}
|
||||
const collidingBox = entity.getComponent<BoundingBox>(
|
||||
ComponentNames.BoundingBox
|
||||
ComponentNames.BoundingBox,
|
||||
);
|
||||
let collidingGrid = entity.hasComponent(ComponentNames.Grid)
|
||||
? entity.getComponent<Grid>(ComponentNames.Grid)
|
||||
@ -39,7 +39,7 @@ export class Collision extends System {
|
||||
ComponentNames.BoundingBox,
|
||||
(otherEntity) => {
|
||||
const otherBoundingBox = otherEntity.getComponent<BoundingBox>(
|
||||
ComponentNames.BoundingBox
|
||||
ComponentNames.BoundingBox,
|
||||
);
|
||||
let otherGrid = otherEntity.hasComponent(ComponentNames.Grid)
|
||||
? otherEntity.getComponent<Grid>(ComponentNames.Grid)
|
||||
@ -58,7 +58,7 @@ export class Collision extends System {
|
||||
if (collidingBox.isCollidingWith(otherBoundingBox)) {
|
||||
collidingWith.push(otherEntity);
|
||||
}
|
||||
}
|
||||
},
|
||||
);
|
||||
|
||||
for (const collision of collidingWith) {
|
||||
|
@ -32,16 +32,16 @@ export class FacingDirection extends System {
|
||||
}
|
||||
|
||||
const boundingBox = entity.getComponent<BoundingBox>(
|
||||
ComponentNames.BoundingBox
|
||||
ComponentNames.BoundingBox,
|
||||
)!;
|
||||
const facingDirection = entity.getComponent<FacingDirectionComponent>(
|
||||
ComponentNames.FacingDirection
|
||||
ComponentNames.FacingDirection,
|
||||
);
|
||||
|
||||
const { center } = boundingBox;
|
||||
const angle = Math.atan2(
|
||||
mousePosition.y - center.y,
|
||||
mousePosition.x - center.x
|
||||
mousePosition.x - center.x,
|
||||
);
|
||||
|
||||
const mouseInBoundingBox =
|
||||
@ -58,7 +58,7 @@ export class FacingDirection extends System {
|
||||
sprite.fillTimingsFromSprite(oldSprite);
|
||||
|
||||
entity.addComponent(sprite);
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ export class Grid extends System {
|
||||
|
||||
constructor(
|
||||
{ width: columns, height: rows }: Dimension2D,
|
||||
dimension: Dimension2D
|
||||
dimension: Dimension2D,
|
||||
) {
|
||||
super(SystemNames.Grid);
|
||||
|
||||
@ -50,11 +50,11 @@ export class Grid extends System {
|
||||
|
||||
const grid = entity.getComponent<GridComponent>(ComponentNames.Grid)!;
|
||||
const facingDirection = entity.getComponent<FacingDirection>(
|
||||
ComponentNames.FacingDirection
|
||||
ComponentNames.FacingDirection,
|
||||
)!;
|
||||
const lookingAt = this.getNewGridPosition(
|
||||
grid.gridPosition,
|
||||
facingDirection.currentDirection
|
||||
facingDirection.currentDirection,
|
||||
);
|
||||
if (
|
||||
facingDirection.currentDirection === Direction.NONE ||
|
||||
@ -66,14 +66,14 @@ export class Grid extends System {
|
||||
this.grid[lookingAt.y][lookingAt.x].forEach((id) => {
|
||||
highlightableEntities.push([id, facingDirection.currentDirection]);
|
||||
});
|
||||
}
|
||||
},
|
||||
);
|
||||
|
||||
highlightableEntities.forEach(([id, direction]) => {
|
||||
const entity = game.getEntity(id)!;
|
||||
if (entity.hasComponent(ComponentNames.Highlight)) {
|
||||
const highlight = entity.getComponent<Highlight>(
|
||||
ComponentNames.Highlight
|
||||
ComponentNames.Highlight,
|
||||
)!;
|
||||
highlight.highlight(direction);
|
||||
}
|
||||
@ -82,7 +82,7 @@ export class Grid extends System {
|
||||
game.forEachEntityWithComponent(ComponentNames.Highlight, (entity) => {
|
||||
if (!highlightableEntities.find(([id]) => id === entity.id)) {
|
||||
const highlight = entity.getComponent<Highlight>(
|
||||
ComponentNames.Highlight
|
||||
ComponentNames.Highlight,
|
||||
)!;
|
||||
highlight.unhighlight();
|
||||
}
|
||||
@ -124,23 +124,23 @@ export class Grid extends System {
|
||||
|
||||
const { x, y } = nextGridPosition;
|
||||
const entities = Array.from(this.grid[y][x]).map(
|
||||
(id) => game.getEntity(id)!
|
||||
(id) => game.getEntity(id)!,
|
||||
);
|
||||
|
||||
const collidingEntities = entities.filter((entity) =>
|
||||
entity.hasComponent(ComponentNames.Colliding)
|
||||
entity.hasComponent(ComponentNames.Colliding),
|
||||
);
|
||||
|
||||
if (collidingEntities.length > 0) {
|
||||
// i.e. key going into a door or function going into an application
|
||||
const allEntitiesInPreviousCellCanCollide = Array.from(
|
||||
this.grid[currentPosition.y][currentPosition.x]
|
||||
this.grid[currentPosition.y][currentPosition.x],
|
||||
)
|
||||
.map((id) => game.getEntity(id)!)
|
||||
.every((entity) =>
|
||||
collidingEntities.every((collidingEntity) =>
|
||||
Collision.canCollide(entity.name, collidingEntity.name)
|
||||
)
|
||||
Collision.canCollide(entity.name, collidingEntity.name),
|
||||
),
|
||||
);
|
||||
if (allEntitiesInPreviousCellCanCollide) {
|
||||
break;
|
||||
@ -153,7 +153,7 @@ export class Grid extends System {
|
||||
if (!entity.hasComponent(ComponentNames.Grid)) return false;
|
||||
|
||||
const { movingDirection } = entity.getComponent<GridComponent>(
|
||||
ComponentNames.Grid
|
||||
ComponentNames.Grid,
|
||||
)!;
|
||||
const pushable = entity.hasComponent(ComponentNames.Pushable);
|
||||
return movingDirection === Direction.NONE && pushable;
|
||||
@ -169,7 +169,7 @@ export class Grid extends System {
|
||||
currentPosition = nextGridPosition;
|
||||
nextGridPosition = this.getNewGridPosition(
|
||||
nextGridPosition,
|
||||
movingDirection
|
||||
movingDirection,
|
||||
);
|
||||
}
|
||||
|
||||
@ -196,7 +196,7 @@ export class Grid extends System {
|
||||
}
|
||||
|
||||
const boundingBox = entity.getComponent<BoundingBox>(
|
||||
ComponentNames.BoundingBox
|
||||
ComponentNames.BoundingBox,
|
||||
)!;
|
||||
boundingBox.center = this.gridToScreenPosition(grid.gridPosition);
|
||||
boundingBox.dimension = this.dimension;
|
||||
@ -210,7 +210,7 @@ export class Grid extends System {
|
||||
private updateMovingEntities(
|
||||
dt: number,
|
||||
game: Game,
|
||||
velocity = PhysicsConstants.GRID_MOVEMENT_VELOCITY
|
||||
velocity = PhysicsConstants.GRID_MOVEMENT_VELOCITY,
|
||||
) {
|
||||
game.forEachEntityWithComponent(ComponentNames.Grid, (entity) => {
|
||||
const grid = entity.getComponent<GridComponent>(ComponentNames.Grid)!;
|
||||
@ -221,12 +221,12 @@ export class Grid extends System {
|
||||
grid.previousDirection = grid.movingDirection;
|
||||
|
||||
const boundingBox = entity.getComponent<BoundingBox>(
|
||||
ComponentNames.BoundingBox
|
||||
ComponentNames.BoundingBox,
|
||||
)!;
|
||||
|
||||
const newGridPosition = this.getNewGridPosition(
|
||||
grid.gridPosition,
|
||||
grid.movingDirection
|
||||
grid.movingDirection,
|
||||
);
|
||||
if (this.isOutOfBounds(newGridPosition)) {
|
||||
grid.movingDirection = Direction.NONE;
|
||||
@ -255,7 +255,7 @@ export class Grid extends System {
|
||||
const passedCenter = this.isEntityPastCenterWhenMoving(
|
||||
grid.movingDirection,
|
||||
newGridPosition,
|
||||
nextPosition
|
||||
nextPosition,
|
||||
);
|
||||
|
||||
if (passedCenter) {
|
||||
@ -319,7 +319,7 @@ export class Grid extends System {
|
||||
private isEntityPastCenterWhenMoving(
|
||||
direction: Direction,
|
||||
gridPosition: Coord2D,
|
||||
entityPosition: Coord2D
|
||||
entityPosition: Coord2D,
|
||||
) {
|
||||
const { x, y } = this.gridToScreenPosition(gridPosition);
|
||||
switch (direction) {
|
||||
@ -368,7 +368,7 @@ export class Grid extends System {
|
||||
cell.delete(id);
|
||||
}
|
||||
}
|
||||
})
|
||||
}),
|
||||
);
|
||||
movedEntities.forEach((id) => {
|
||||
const entity = game.getEntity(id)!;
|
||||
|
@ -32,20 +32,20 @@ export class Input extends System {
|
||||
|
||||
public update(_dt: number, game: Game) {
|
||||
game.forEachEntityWithComponent(ComponentNames.Control, (entity) =>
|
||||
this.handleMovement(entity, game)
|
||||
this.handleMovement(entity, game),
|
||||
);
|
||||
game.forEachEntityWithComponent(ComponentNames.Interactable, (entity) =>
|
||||
this.handleInteraction(entity)
|
||||
this.handleInteraction(entity),
|
||||
);
|
||||
}
|
||||
|
||||
private handleInteraction(entity: Entity) {
|
||||
const interactable = entity.getComponent<Interactable>(
|
||||
ComponentNames.Interactable
|
||||
ComponentNames.Interactable,
|
||||
);
|
||||
|
||||
const interact = this.hasSomeKey(
|
||||
KeyConstants.ActionKeys.get(Action.INTERACT)
|
||||
KeyConstants.ActionKeys.get(Action.INTERACT),
|
||||
);
|
||||
|
||||
if (!interact) {
|
||||
@ -54,13 +54,13 @@ export class Input extends System {
|
||||
|
||||
interactable.interact();
|
||||
KeyConstants.ActionKeys.get(Action.INTERACT)!.forEach((key) =>
|
||||
this.keyReleased(key)
|
||||
this.keyReleased(key),
|
||||
);
|
||||
}
|
||||
|
||||
public handleMovement(entity: Entity, game: Game) {
|
||||
const controlComponent = entity.getComponent<Control>(
|
||||
ComponentNames.Control
|
||||
ComponentNames.Control,
|
||||
);
|
||||
if (!controlComponent.isControllable) return;
|
||||
|
||||
@ -85,22 +85,22 @@ export class Input extends System {
|
||||
if (moveUp) {
|
||||
gridComponent.movingDirection = Direction.UP;
|
||||
KeyConstants.ActionKeys.get(Action.MOVE_UP)!.forEach((key) =>
|
||||
this.keyReleased(key)
|
||||
this.keyReleased(key),
|
||||
);
|
||||
} else if (moveLeft) {
|
||||
gridComponent.movingDirection = Direction.LEFT;
|
||||
KeyConstants.ActionKeys.get(Action.MOVE_LEFT)!.forEach((key) =>
|
||||
this.keyReleased(key)
|
||||
this.keyReleased(key),
|
||||
);
|
||||
} else if (moveRight) {
|
||||
gridComponent.movingDirection = Direction.RIGHT;
|
||||
KeyConstants.ActionKeys.get(Action.MOVE_RIGHT)!.forEach((key) =>
|
||||
this.keyReleased(key)
|
||||
this.keyReleased(key),
|
||||
);
|
||||
} else if (moveDown) {
|
||||
gridComponent.movingDirection = Direction.DOWN;
|
||||
KeyConstants.ActionKeys.get(Action.MOVE_DOWN)!.forEach((key) =>
|
||||
this.keyReleased(key)
|
||||
this.keyReleased(key),
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -9,7 +9,7 @@ export class Music extends System {
|
||||
super(SystemNames.Music);
|
||||
|
||||
this.songs = Array.from(GameMusic.states!.values()).map(
|
||||
(state) => state.name
|
||||
(state) => state.name,
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -26,7 +26,7 @@ export class Render extends System {
|
||||
sprite.update(dt);
|
||||
|
||||
const boundingBox = entity.getComponent<BoundingBox>(
|
||||
ComponentNames.BoundingBox
|
||||
ComponentNames.BoundingBox,
|
||||
);
|
||||
|
||||
// don't render if we're outside the screen
|
||||
@ -34,12 +34,12 @@ export class Render extends System {
|
||||
clamp(
|
||||
boundingBox.center.y,
|
||||
-boundingBox.dimension.height / 2,
|
||||
this.ctx.canvas.height + boundingBox.dimension.height / 2
|
||||
this.ctx.canvas.height + boundingBox.dimension.height / 2,
|
||||
) != boundingBox.center.y ||
|
||||
clamp(
|
||||
boundingBox.center.x,
|
||||
-boundingBox.dimension.width / 2,
|
||||
this.ctx.canvas.width + boundingBox.dimension.width / 2
|
||||
this.ctx.canvas.width + boundingBox.dimension.width / 2,
|
||||
) != boundingBox.center.x
|
||||
) {
|
||||
return;
|
||||
@ -52,7 +52,7 @@ export class Render extends System {
|
||||
};
|
||||
if (entity.hasComponent(ComponentNames.Highlight)) {
|
||||
const highlight = entity.getComponent<Highlight>(
|
||||
ComponentNames.Highlight
|
||||
ComponentNames.Highlight,
|
||||
);
|
||||
drawArgs.tint = highlight.isHighlighted ? "red" : undefined;
|
||||
}
|
||||
|
@ -5,7 +5,7 @@ let modalOpen = false;
|
||||
export const openModal = (
|
||||
content: string,
|
||||
id = Miscellaneous.MODAL_ID,
|
||||
contentId = Miscellaneous.MODAL_CONTENT_ID
|
||||
contentId = Miscellaneous.MODAL_CONTENT_ID,
|
||||
) => {
|
||||
const modal = document.getElementById(id);
|
||||
const modalContent = document.getElementById(contentId);
|
||||
@ -22,7 +22,7 @@ export const openModal = (
|
||||
|
||||
export const closeModal = (
|
||||
id = Miscellaneous.MODAL_ID,
|
||||
contentId = Miscellaneous.MODAL_CONTENT_ID
|
||||
contentId = Miscellaneous.MODAL_CONTENT_ID,
|
||||
) => {
|
||||
const modal = document.getElementById(id);
|
||||
const modalContent = document.getElementById(contentId);
|
||||
|
@ -4,6 +4,6 @@ export const normalRandom = (mean: number, stdDev: number, maxStdDevs = 2) => {
|
||||
mean + stdDev * Math.sqrt(-2.0 * Math.log(u)) * Math.cos(2.0 * Math.PI * v);
|
||||
return Math.min(
|
||||
mean + maxStdDevs * stdDev,
|
||||
Math.max(mean - maxStdDevs * stdDev, normal)
|
||||
Math.max(mean - maxStdDevs * stdDev, normal),
|
||||
);
|
||||
};
|
||||
|
@ -226,7 +226,7 @@ export default (function () {
|
||||
["0", "9"],
|
||||
],
|
||||
false,
|
||||
false
|
||||
false,
|
||||
);
|
||||
var peg$e1 = peg$literalExpectation("(", false);
|
||||
var peg$e2 = peg$literalExpectation(")", false);
|
||||
@ -260,7 +260,7 @@ export default (function () {
|
||||
if (options.startRule) {
|
||||
if (!(options.startRule in peg$startRuleFunctions)) {
|
||||
throw new Error(
|
||||
"Can't start parsing from rule \"" + options.startRule + '".'
|
||||
"Can't start parsing from rule \"" + options.startRule + '".',
|
||||
);
|
||||
}
|
||||
|
||||
@ -296,7 +296,7 @@ export default (function () {
|
||||
throw peg$buildStructuredError(
|
||||
[peg$otherExpectation(description)],
|
||||
input.substring(peg$savedPos, peg$currPos),
|
||||
location
|
||||
location,
|
||||
);
|
||||
}
|
||||
|
||||
@ -417,7 +417,7 @@ export default (function () {
|
||||
peg$SyntaxError.buildMessage(expected, found),
|
||||
expected,
|
||||
found,
|
||||
location
|
||||
location,
|
||||
);
|
||||
}
|
||||
|
||||
@ -883,7 +883,7 @@ export default (function () {
|
||||
peg$maxFailPos < input.length ? input.charAt(peg$maxFailPos) : null,
|
||||
peg$maxFailPos < input.length
|
||||
? peg$computeLocation(peg$maxFailPos, peg$maxFailPos + 1)
|
||||
: peg$computeLocation(peg$maxFailPos, peg$maxFailPos)
|
||||
: peg$computeLocation(peg$maxFailPos, peg$maxFailPos),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@ -32,7 +32,7 @@ export type DebrujinifiedLambdaTerm =
|
||||
|
||||
export const debrujinify = (
|
||||
term: LambdaTerm,
|
||||
symbolTable: SymbolTable
|
||||
symbolTable: SymbolTable,
|
||||
): DebrujinifiedLambdaTerm => {
|
||||
if (isVariable(term)) {
|
||||
if (!symbolTable.has(term)) {
|
||||
@ -65,14 +65,14 @@ export const debrujinify = (
|
||||
}
|
||||
|
||||
throw new InvalidLambdaTermError(
|
||||
`Invalid lambda term: ${JSON.stringify(term)}`
|
||||
`Invalid lambda term: ${JSON.stringify(term)}`,
|
||||
);
|
||||
};
|
||||
|
||||
export const substitute = (
|
||||
inTerm: DebrujinifiedLambdaTerm,
|
||||
index: number,
|
||||
withTerm: DebrujinifiedLambdaTerm
|
||||
withTerm: DebrujinifiedLambdaTerm,
|
||||
): DebrujinifiedLambdaTerm => {
|
||||
if ("index" in inTerm) {
|
||||
if (inTerm.index > index) {
|
||||
@ -108,13 +108,13 @@ export const substitute = (
|
||||
}
|
||||
|
||||
throw new InvalidLambdaTermError(
|
||||
`Invalid lambda term: ${JSON.stringify(inTerm)}`
|
||||
`Invalid lambda term: ${JSON.stringify(inTerm)}`,
|
||||
);
|
||||
};
|
||||
|
||||
export const adjustIndices = (
|
||||
term: DebrujinifiedLambdaTerm,
|
||||
delta: number
|
||||
delta: number,
|
||||
): DebrujinifiedLambdaTerm => {
|
||||
if ("index" in term) {
|
||||
return {
|
||||
@ -146,12 +146,12 @@ export const adjustIndices = (
|
||||
}
|
||||
|
||||
throw new InvalidLambdaTermError(
|
||||
`Invalid lambda term: ${JSON.stringify(term)}`
|
||||
`Invalid lambda term: ${JSON.stringify(term)}`,
|
||||
);
|
||||
};
|
||||
|
||||
export const betaReduce = (
|
||||
term: DebrujinifiedLambdaTerm
|
||||
term: DebrujinifiedLambdaTerm,
|
||||
): DebrujinifiedLambdaTerm => {
|
||||
if ("index" in term) {
|
||||
return term;
|
||||
@ -194,7 +194,7 @@ export const betaReduce = (
|
||||
}
|
||||
|
||||
throw new InvalidLambdaTermError(
|
||||
`Invalid lambda term: ${JSON.stringify(term)}`
|
||||
`Invalid lambda term: ${JSON.stringify(term)}`,
|
||||
);
|
||||
};
|
||||
|
||||
@ -214,7 +214,7 @@ export const emitDebrujin = (term: DebrujinifiedLambdaTerm): string => {
|
||||
}
|
||||
|
||||
throw new InvalidLambdaTermError(
|
||||
`Invalid lambda term: ${JSON.stringify(term)}`
|
||||
`Invalid lambda term: ${JSON.stringify(term)}`,
|
||||
);
|
||||
};
|
||||
|
||||
@ -225,7 +225,7 @@ export const emitNamed = (term: DebrujinifiedLambdaTerm): string => {
|
||||
|
||||
if ("abstraction" in term) {
|
||||
return `(λ (${term.abstraction.param}) . ${emitNamed(
|
||||
term.abstraction.body
|
||||
term.abstraction.body,
|
||||
)})`;
|
||||
}
|
||||
|
||||
@ -241,7 +241,7 @@ export const emitNamed = (term: DebrujinifiedLambdaTerm): string => {
|
||||
export const interpret = (
|
||||
term: string,
|
||||
symbolTable = new SymbolTable(),
|
||||
allowUnderscores = false
|
||||
allowUnderscores = false,
|
||||
): DebrujinifiedLambdaTerm => {
|
||||
const ast = parse(term, allowUnderscores);
|
||||
const debrujined = debrujinify(ast, symbolTable);
|
||||
|
@ -33,7 +33,7 @@ export const isVariable = (term: LambdaTerm): term is Variable => {
|
||||
export const parse = (
|
||||
term: string,
|
||||
allowUnderscores = false,
|
||||
library = false
|
||||
library = false,
|
||||
) => {
|
||||
return peggyParser.parse(term, { peg$library: library, allowUnderscores });
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user