Make flag and wall sinkable&burnable
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parent
20b7944602
commit
3b6282c152
@ -5,5 +5,8 @@ game.createFlag = () => {
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flag.addComponent(game.components.Alive());
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flag.addComponent(game.components.Alive());
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flag.addComponent(game.components.Sprite({spriteName: "flag"}))
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flag.addComponent(game.components.Sprite({spriteName: "flag"}))
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flag.addComponent(game.components.Name({selector: "flag"}));
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flag.addComponent(game.components.Name({selector: "flag"}));
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flag.addComponent(game.components.Burnable());
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flag.addComponent(game.components.Sinkable());
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return flag;
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return flag;
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}
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}
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@ -6,5 +6,8 @@ game.createWall = () => {
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wall.addComponent(game.components.Name({selector: "wall"}));
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wall.addComponent(game.components.Name({selector: "wall"}));
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wall.addComponent(game.components.Alive());
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wall.addComponent(game.components.Alive());
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wall.addComponent(game.components.Sprite({spriteName: "wall"}));
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wall.addComponent(game.components.Sprite({spriteName: "wall"}));
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wall.addComponent(game.components.Burnable());
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wall.addComponent(game.components.Sinkable());
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return wall;
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return wall;
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};
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};
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