72 lines
2.3 KiB
Makefile
72 lines
2.3 KiB
Makefile
# Author:
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# Logan Hunt
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# Summary:
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# Play the game asteroids
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# Above and Beyond
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# Changed colors
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# Added fuel
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# rotation: -1 units/frame
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# movement: -3 units/frame
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# Made sure that initially, trajectories of rocks will
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# not hit ship
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# There's a chance of medium asteroids spawning at the start
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# The initial amount of large rocks is random
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###############################################################
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LFLAGS = -lglut -lGLU -lGL
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###############################################################
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# Build the main game
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###############################################################
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a.out: driver.o game.o uiInteract.o uiDraw.o point.o velocity.o flyingObject.o ship.o bullet.o rocks.o
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g++ driver.o game.o uiInteract.o uiDraw.o point.o velocity.o flyingObject.o ship.o bullet.o rocks.o $(LFLAGS)
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###############################################################
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# Individual files
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# uiDraw.o Draw polygons on the screen and do all OpenGL graphics
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# uiInteract.o Handles input events
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# point.o The position on the screen
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# game.o Handles the game interaction
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# velocity.o Velocity (speed and direction)
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# flyingObject.o Base class for all flying objects
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# ship.o The player's ship
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# bullet.o The bullets fired from the ship
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# rocks.o Contains all of the Rock classes
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###############################################################
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uiDraw.o: uiDraw.cpp uiDraw.h
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g++ -c uiDraw.cpp
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uiInteract.o: uiInteract.cpp uiInteract.h
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g++ -c uiInteract.cpp
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point.o: point.cpp point.h
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g++ -c point.cpp
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driver.o: driver.cpp game.h
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g++ -c driver.cpp
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game.o: game.cpp game.h uiDraw.h uiInteract.h point.h velocity.h flyingObject.h bullet.h rocks.h ship.h
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g++ -c game.cpp
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velocity.o: velocity.cpp velocity.h point.h
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g++ -c velocity.cpp
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flyingObject.o: flyingObject.cpp flyingObject.h point.h velocity.h uiDraw.h
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g++ -c flyingObject.cpp
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ship.o: ship.cpp ship.h flyingObject.h point.h velocity.h uiDraw.h
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g++ -c ship.cpp
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bullet.o: bullet.cpp bullet.h flyingObject.h point.h velocity.h uiDraw.h
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g++ -c bullet.cpp
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rocks.o: rocks.cpp rocks.h flyingObject.h point.h velocity.h uiDraw.h
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g++ -c rocks.cpp
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###############################################################
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# General rules
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###############################################################
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clean:
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rm a.out *.o
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