Merge pull request #3 from Simponic/draw_board

Draw board
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Logan Hunt 2023-01-13 17:02:31 -07:00 committed by GitHub
commit b1b62f154a
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16 changed files with 727 additions and 475 deletions

1
TODO.md Normal file
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Change the menu and board to be genserverse, board subscribes to game,

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defmodule Chessh.SSH.Client do
alias IO.ANSI
alias Chessh.SSH.Client.Menu
require Logger
use GenServer
@clear_codes [
ANSI.clear(),
ANSI.reset(),
ANSI.home()
]
@min_terminal_width 64
@min_terminal_height 31
@max_terminal_width 255
@max_terminal_height 127
@terminal_bad_dim_msg [
@clear_codes | "The dimensions of your terminal are not within in the valid range"
]
defmodule State do
defstruct tui_pid: nil,
width: 0,
height: 0,
player_session: nil,
buffer: [],
state_stack: [{Menu, %Menu.State{}}]
end
@impl true
def init([%State{tui_pid: tui_pid} = state]) do
send(tui_pid, {:send_data, render(state)})
{:ok, state}
end
@impl true
def handle_info(:quit, %State{} = state) do
{:stop, :normal, state}
end
@impl true
def handle_info(msg, state) do
[burst_ms, burst_rate] =
Application.get_env(:chessh, RateLimits)
|> Keyword.take([:player_session_message_burst_ms, :player_session_message_burst_rate])
|> Keyword.values()
case Hammer.check_rate_inc(
"player-session-#{state.player_session.id}-burst-message-rate",
burst_ms,
burst_rate,
1
) do
{:allow, _count} ->
handle(msg, state)
{:deny, _limit} ->
{:noreply, state}
end
end
def handle(
{:data, data},
%State{tui_pid: tui_pid, state_stack: [{module, _screen_state} | _tail]} = state
) do
action = keymap(data)
if action == :quit do
{:stop, :normal, state}
else
new_state = module.handle_input(action, state)
send(tui_pid, {:send_data, render(new_state)})
{:noreply, new_state}
end
end
def handle({:resize, {width, height}}, %State{tui_pid: tui_pid} = state) do
new_state = %State{state | width: width, height: height}
if height <= @max_terminal_height || width <= @max_terminal_width do
send(tui_pid, {:send_data, render(new_state)})
end
{:noreply, new_state}
end
def keymap(key) do
case key do
# Exit keys - C-c and C-d
<<3>> -> :quit
<<4>> -> :quit
# Arrow keys
"\e[A" -> :up
"\e[B" -> :down
"\e[D" -> :left
"\e[C" -> :right
"\r" -> :return
x -> x
end
end
def terminal_size_allowed(width, height) do
Enum.member?(@min_terminal_width..@max_terminal_width, width) &&
Enum.member?(@min_terminal_height..@max_terminal_height, height)
end
def render(
%State{width: width, height: height, state_stack: [{module, _screen_state} | _]} = state
) do
if terminal_size_allowed(width, height) do
[
@clear_codes ++
module.render(state)
]
else
@terminal_bad_dim_msg
end
end
end

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defmodule Chessh.SSH.Client.Board do
require Logger
alias Chessh.Utils
alias Chessh.SSH.Client.Board.Renderer
defmodule State do
defstruct cursor: %{x: 7, y: 7},
highlighted: %{},
move_from: nil,
game_id: nil,
client_pid: nil,
binbo_pid: nil,
width: 0,
height: 0,
flipped: false
end
use Chessh.SSH.Client.Screen
def init([%State{client_pid: client_pid, game_id: game_id} = state | _]) do
:syn.add_node_to_scopes([:games])
:ok = :syn.join(:games, {:game, game_id}, self())
:binbo.start()
{:ok, binbo_pid} = :binbo.new_server()
:binbo.new_game(binbo_pid)
send(client_pid, {:send_to_ssh, Utils.clear_codes()})
{:ok, %State{state | binbo_pid: binbo_pid}}
end
def handle_info({:new_move, move}, %State{binbo_pid: binbo_pid, client_pid: client_pid} = state) do
case :binbo.move(binbo_pid, move) do
{:ok, :continue} ->
send(client_pid, {:send_to_ssh, render_state(state)})
_ ->
nil
end
{:noreply, state}
end
def input(
width,
height,
action,
%State{
move_from: move_from,
game_id: game_id,
cursor: %{x: cursor_x, y: cursor_y} = cursor,
client_pid: client_pid,
flipped: flipped
} = state
) do
new_cursor =
case action do
:left -> %{y: cursor_y, x: Utils.wrap_around(cursor_x, -1, Renderer.chess_board_width())}
:right -> %{y: cursor_y, x: Utils.wrap_around(cursor_x, 1, Renderer.chess_board_width())}
:down -> %{y: Utils.wrap_around(cursor_y, 1, Renderer.chess_board_height()), x: cursor_x}
:up -> %{y: Utils.wrap_around(cursor_y, -1, Renderer.chess_board_height()), x: cursor_x}
_ -> cursor
end
{new_move_from, move_to} =
if action == :return do
coords = {new_cursor.y, new_cursor.x}
case move_from do
nil -> {coords, nil}
_ -> {nil, coords}
end
else
{move_from, nil}
end
# TODO: Check move here, then publish new move, subscribers get from DB instead
if move_from && move_to do
attempted_move =
if flipped,
do:
"#{Renderer.to_chess_coord(flip(move_from))}#{Renderer.to_chess_coord(flip(move_to))}",
else: "#{Renderer.to_chess_coord(move_from)}#{Renderer.to_chess_coord(move_to)}"
:syn.publish(:games, {:game, game_id}, {:new_move, attempted_move})
end
new_state = %State{
state
| cursor: new_cursor,
move_from: new_move_from,
highlighted: %{
{new_cursor.y, new_cursor.x} => Renderer.to_select_background(),
new_move_from => Renderer.from_select_background()
},
width: width,
height: height,
flipped: if(action == "f", do: !flipped, else: flipped)
}
send(client_pid, {:send_to_ssh, render_state(new_state)})
new_state
end
def render(width, height, %State{client_pid: client_pid} = state) do
send(client_pid, {:send_to_ssh, render_state(state)})
%State{state | width: width, height: height}
end
def flip({y, x}),
do: {Renderer.chess_board_height() - 1 - y, Renderer.chess_board_width() - 1 - x}
defp render_state(
%State{
binbo_pid: binbo_pid
} = state
) do
{:ok, fen} = :binbo.get_fen(binbo_pid)
Renderer.render_board_state(fen, state)
end
end

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defmodule Chessh.SSH.Client.Board.Renderer do
alias IO.ANSI
alias Chessh.Utils
alias Chessh.SSH.Client.Board
require Logger
@chess_board_height 8
@chess_board_width 8
@tile_width 7
@tile_height 4
@from_select_background ANSI.light_blue_background()
@to_select_background ANSI.blue_background()
@dark_piece_color ANSI.light_red()
@light_piece_color ANSI.light_magenta()
def chess_board_height(), do: @chess_board_height
def chess_board_width(), do: @chess_board_width
def to_select_background(), do: @to_select_background
def from_select_background(), do: @from_select_background
def to_chess_coord({y, x})
when x >= 0 and x < @chess_board_width and y >= 0 and y < @chess_board_height do
"#{List.to_string([?a + x])}#{@chess_board_height - y}"
end
def render_board_state(fen, %Board.State{
width: _width,
height: _height,
highlighted: highlighted,
flipped: flipped
}) do
board =
draw_board(
fen,
{@tile_width, @tile_height},
highlighted,
flipped
)
[ANSI.home()] ++
Enum.map(
Enum.zip(1..length(board), board),
fn {i, line} ->
[ANSI.cursor(i, 0), line]
end
)
end
defp tileIsLight(row, col) do
rem(row, 2) == rem(col, 2)
end
defp piece_type(char) do
case String.capitalize(char) do
"P" -> "pawn"
"N" -> "knight"
"R" -> "rook"
"B" -> "bishop"
"K" -> "king"
"Q" -> "queen"
_ -> nil
end
end
defp skip_cols_or_place_piece_reduce(char, {curr_column, data}, rowI) do
case Integer.parse(char) do
{skip, ""} ->
{curr_column + skip, data}
_ ->
case piece_type(char) do
nil ->
{curr_column, data}
type ->
shade = if(char == String.capitalize(char), do: "light", else: "dark")
{curr_column + 1,
Map.put(
data,
"#{rowI}, #{curr_column}",
{shade, type}
)}
end
end
end
defp make_coordinate_to_piece_art_map(fen) do
rows =
String.split(fen, " ")
|> List.first()
|> String.split("/")
Enum.zip(rows, 0..(length(rows) - 1))
|> Enum.map(fn {row, rowI} ->
{@chess_board_height, pieces_per_row} =
Enum.reduce(
String.split(row, ""),
{0, %{}},
&skip_cols_or_place_piece_reduce(&1, &2, rowI)
)
pieces_per_row
end)
|> Enum.reduce(%{}, fn pieces_map_for_this_row, acc ->
Map.merge(acc, pieces_map_for_this_row)
end)
end
defp draw_board(
fen,
{tile_width, tile_height} = tile_dims,
highlights,
flipped
) do
coordinate_to_piece = make_coordinate_to_piece_art_map(fen)
board = make_board(tile_dims)
(Enum.zip_with([board, 0..(length(board) - 1)], fn [row_str, row] ->
curr_y = div(row, tile_height)
%{row_chars: row_chars} =
Enum.reduce(
Enum.zip(String.graphemes(row_str), 0..(String.length(row_str) - 1)),
%{current_color: ANSI.black(), row_chars: []},
fn {char, col}, %{current_color: current_color, row_chars: row_chars} = row_state ->
curr_x = div(col, tile_width)
key =
"#{if !flipped, do: curr_y, else: @chess_board_height - curr_y - 1}, #{if !flipped, do: curr_x, else: @chess_board_width - curr_x - 1}"
relative_to_tile_col = col - curr_x * tile_width
prefix =
if relative_to_tile_col == 0 do
case Map.fetch(highlights, {curr_y, curr_x}) do
{:ok, color} ->
color
_ ->
ANSI.default_background()
end
end
{color, row_chars} =
case Map.fetch(coordinate_to_piece, key) do
{:ok, {shade, type}} ->
piece = Utils.ascii_chars()["pieces"][shade][type]
piece_line = Enum.at(piece, row - curr_y * tile_height)
pad_left_right = div(tile_width - String.length(piece_line), 2)
if relative_to_tile_col >= pad_left_right &&
relative_to_tile_col < tile_width - pad_left_right do
piece_char = String.at(piece_line, relative_to_tile_col - pad_left_right)
new_char = if piece_char == " ", do: char, else: piece_char
color =
if piece_char == " ",
do: ANSI.default_color(),
else:
if(shade == "dark", do: @dark_piece_color, else: @light_piece_color)
if color != current_color do
{color, row_chars ++ [prefix, color, new_char]}
else
{current_color, row_chars ++ [prefix, new_char]}
end
else
{ANSI.default_color(), row_chars ++ [prefix, ANSI.default_color(), char]}
end
_ ->
if ANSI.default_color() != current_color do
{ANSI.default_color(), row_chars ++ [prefix, ANSI.default_color(), char]}
else
{current_color, row_chars ++ [prefix, char]}
end
end
%{
row_state
| current_color: color,
row_chars: row_chars
}
end
)
curr_num =
Utils.ascii_chars()["numbers"][
Integer.to_string(if flipped, do: curr_y + 1, else: @chess_board_height - curr_y)
]
curr_num_line_no = rem(row, @tile_height)
Enum.join(
[
String.pad_trailing(
if(curr_num_line_no < length(curr_num),
do: Enum.at(curr_num, curr_num_line_no),
else: ""
),
@tile_width
)
] ++ row_chars,
""
)
end) ++ column_coords(flipped))
|> Enum.map(fn row_line -> "#{ANSI.default_background()}#{row_line}" end)
end
defp column_coords(flipped) do
Enum.map(0..(@tile_height - 1), fn row ->
String.duplicate(" ", @tile_width) <>
(Enum.map(
if(!flipped, do: 0..(@chess_board_width - 1), else: (@chess_board_width - 1)..0),
fn col ->
curr_letter = Utils.ascii_chars()["letters"][List.to_string([?a + col])]
curr_letter_line_no = rem(row, @tile_height)
curr_line =
if(curr_letter_line_no < length(curr_letter),
do: Enum.at(curr_letter, curr_letter_line_no),
else: ""
)
center_prefix_len = div(@tile_width - String.length(curr_line), 2)
String.pad_trailing(
String.duplicate(" ", center_prefix_len) <> curr_line,
@tile_width
)
end
)
|> Enum.join(""))
end)
end
defp make_board({tile_width, tile_height}) do
rows =
Enum.map(0..(@chess_board_height - 1), fn row ->
Enum.map(0..(@chess_board_width - 1), fn col ->
if(tileIsLight(row, col), do: '', else: ' ')
|> List.duplicate(tile_width)
end)
|> Enum.join("")
end)
Enum.flat_map(rows, fn row -> Enum.map(1..tile_height, fn _ -> row end) end)
end
end

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# defmodule Chessh.SSH.Client.Board.Server do
# use GenServer
#
# defmodule State do
# defstruct game_id: nil,
# binbo_pid: nil
# end
#
# def init([%State{game_id: game_id} = state]) do
# {:ok, binbo_pid} = GenServer.start_link(:binbo, [])
#
# :syn.join(:games, {:game, game_id})
# {:ok, state}
# end
#
# def handle_cast({:new_move, attempted_move}, %State{game_id: game_id} = state) do
# {:no_reply, state}
# end
# end

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defmodule Chessh.SSH.Client do
alias IO.ANSI
require Logger
use GenServer
@clear_codes [
ANSI.clear(),
ANSI.home()
]
@min_terminal_width 64
@min_terminal_height 38
@max_terminal_width 220
@max_terminal_height 100
defmodule State do
defstruct tui_pid: nil,
width: 0,
height: 0,
player_session: nil,
screen_processes: []
end
@impl true
def init([%State{} = state]) do
{:ok, screen_pid} =
GenServer.start_link(Chessh.SSH.Client.Board, [
%Chessh.SSH.Client.Board.State{client_pid: self()}
])
{:ok, %{state | screen_processes: [screen_pid]}}
end
@impl true
def handle_info(:quit, %State{} = state) do
{:stop, :normal, state}
end
@impl true
def handle_info(msg, state) do
[burst_ms, burst_rate] =
Application.get_env(:chessh, RateLimits)
|> Keyword.take([:player_session_message_burst_ms, :player_session_message_burst_rate])
|> Keyword.values()
case Hammer.check_rate_inc(
"player-session-#{state.player_session.id}-burst-message-rate",
burst_ms,
burst_rate,
1
) do
{:allow, _count} ->
handle(msg, state)
{:deny, _limit} ->
{:noreply, state}
end
end
def handle(
{:data, data},
%State{width: width, height: height, screen_processes: [screen_pid | _]} = state
) do
action = keymap(data)
if action == :quit do
{:stop, :normal, state}
else
send(screen_pid, {:input, width, height, action})
{:noreply, state}
end
end
def handle(
:refresh,
%State{} = state
) do
render(state)
{:noreply, state}
end
def handle(
{:send_to_ssh, data},
%State{width: width, height: height, tui_pid: tui_pid} = state
) do
case get_terminal_dim_msg(width, height) do
{true, msg} -> send(tui_pid, {:send_data, msg})
{false, _} -> send(tui_pid, {:send_data, data})
end
{:noreply, state}
end
def handle(
{:resize, {width, height}},
%State{tui_pid: tui_pid, screen_processes: [screen_pid | _]} = state
) do
case get_terminal_dim_msg(width, height) do
{true, msg} -> send(tui_pid, {:send_data, msg})
{false, _} -> send(screen_pid, {:render, width, height})
end
{:noreply, %State{state | width: width, height: height}}
end
def keymap(key) do
case key do
# Exit keys - C-c and C-d
<<3>> -> :quit
<<4>> -> :quit
# Arrow keys
"\e[A" -> :up
"\e[B" -> :down
"\e[D" -> :left
"\e[C" -> :right
"\r" -> :return
x -> x
end
end
defp get_terminal_dim_msg(width, height) do
case {height > @max_terminal_height, height < @min_terminal_height,
width > @max_terminal_width, width < @min_terminal_width} do
{true, _, _, _} -> {true, @clear_codes ++ ["The terminal height is too large."]}
{_, true, _, _} -> {true, @clear_codes ++ ["The terminal height is too small."]}
{_, _, true, _} -> {true, @clear_codes ++ ["The terminal width is too large"]}
{_, _, _, true} -> {true, @clear_codes ++ ["The terminal width is too small."]}
{false, false, false, false} -> {false, nil}
end
end
defp render(%State{
tui_pid: tui_pid,
width: width,
height: height,
screen_processes: [screen_pid | _]
}) do
{out_of_range, msg} = get_terminal_dim_msg(width, height)
if out_of_range && msg do
send(tui_pid, {:send_data, msg})
else
send(screen_pid, {:render, width, height})
end
end
end

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defmodule Chessh.SSH.Client.Menu do
alias Chessh.Utils
alias IO.ANSI
require Logger
defmodule State do
defstruct client_pid: nil,
selected: 0
end
@logo " Simponic's
dP MP\"\"\"\"\"\"`MM MP\"\"\"\"\"\"`MM M\"\"MMMMM\"\"MM
88 M mmmmm..M M mmmmm..M M MMMMM MM
.d8888b. 88d888b. .d8888b. M. `YM M. `YM M `M
88' `\"\" 88' `88 88ooood8 MMMMMMM. M MMMMMMM. M M MMMMM MM
88. ... 88 88 88. ... M. .MMM' M M. .MMM' M M MMMMM MM
`88888P' dP dP `88888P' Mb. .dM Mb. .dM M MMMMM MM
MMMMMMMMMMM MMMMMMMMMMM MMMMMMMMMMMM"
use Chessh.SSH.Client.Screen
def init([%State{} = state | _]) do
{:ok, state}
end
@options [
{"Option 1", {}},
{"Option 2", {}},
{"Option 3", {}}
]
def input(width, height, action, %State{client_pid: client_pid, selected: selected} = state) do
new_state =
case(action) do
:up ->
%State{
state
| selected: Utils.wrap_around(selected, -1, length(@options))
}
:down ->
%State{state | selected: Utils.wrap_around(selected, 1, length(@options))}
# :return ->
# {_, new_state} = Enum.at(@options, selected)
# new_state
_ ->
state
end
send(client_pid, {:send_to_ssh, render_state(width, height, new_state)})
new_state
end
def render(width, height, %State{client_pid: client_pid} = state) do
send(client_pid, {:send_to_ssh, render_state(width, height, state)})
state
end
defp render_state(
width,
height,
%State{selected: selected}
) do
logo_lines = String.split(@logo, "\n")
{logo_width, logo_height} = Utils.text_dim(@logo)
{y, x} = Utils.center_rect({logo_width, logo_height + length(logo_lines)}, {width, height})
[ANSI.clear()] ++
Enum.flat_map(
Enum.zip(1..length(logo_lines), logo_lines),
fn {i, line} ->
[
ANSI.cursor(y + i, x),
line
]
end
) ++
Enum.flat_map(
Enum.zip(0..(length(@options) - 1), @options),
fn {i, {option, _}} ->
[
ANSI.cursor(y + length(logo_lines) + i + 1, x),
if(i == selected, do: ANSI.format([:bright, :light_cyan, "+ #{option}"]), else: option)
]
end
) ++ [ANSI.home()]
end
end

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defmodule Chessh.SSH.Client.Screen do
@callback render(width :: integer(), height :: integer(), state :: any()) :: any()
@callback input(width :: integer(), height :: integer(), action :: any(), state :: any()) ::
any()
defmacro __using__(_) do
quote do
@behaviour Chessh.SSH.Client.Screen
use GenServer
def handle_info({:render, width, height}, state),
do: {:noreply, render(width, height, state)}
def handle_info({:input, width, height, action}, state),
do: {:noreply, input(width, height, action, state)}
end
end
end

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defmodule Chessh.SSH.Client.Board do
alias Chessh.SSH.Client
alias IO.ANSI
require Logger
defmodule State do
defstruct cursor_x: 0,
cursor_y: 0
end
use Chessh.SSH.Client.Screen
def render(%Client.State{} = _state) do
knight = @ascii_chars["pieces"]["white"]["knight"]
[ANSI.home()] ++
Enum.map(
Enum.zip(0..(length(knight) - 1), knight),
fn {i, line} ->
[ANSI.cursor(i, 0), line]
end
)
end
def handle_input(action, %Client.State{} = state) do
case action do
_ -> state
end
end
end

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defmodule Chessh.SSH.Client.Menu do
alias Chessh.SSH.Client
alias Chessh.Utils
alias IO.ANSI
require Logger
defmodule State do
defstruct y: 0,
x: 0,
selected: 0
end
use Chessh.SSH.Client.Screen
@logo " Simponic's
dP MP\"\"\"\"\"\"`MM MP\"\"\"\"\"\"`MM M\"\"MMMMM\"\"MM
88 M mmmmm..M M mmmmm..M M MMMMM MM
.d8888b. 88d888b. .d8888b. M. `YM M. `YM M `M
88' `\"\" 88' `88 88ooood8 MMMMMMM. M MMMMMMM. M M MMMMM MM
88. ... 88 88 88. ... M. .MMM' M M. .MMM' M M MMMMM MM
`88888P' dP dP `88888P' Mb. .dM Mb. .dM M MMMMM MM
MMMMMMMMMMM MMMMMMMMMMM MMMMMMMMMMMM"
@options [
{"Option 1", {Chessh.SSH.Client.Board, %{}}},
{"Option 2", {Chessh.SSH.Client.Board, %{}}},
{"Option 3", {Chessh.SSH.Client.Board, %{}}}
]
def render(%Client.State{
width: width,
height: height,
state_stack: [{_this_module, %State{selected: selected, y: dy, x: dx}} | _tail]
}) do
text = String.split(@logo, "\n")
{logo_width, logo_height} = Utils.text_dim(@logo)
{y, x} = center_rect({logo_width, logo_height + length(text)}, {width, height})
Enum.flat_map(
Enum.zip(0..(length(text) - 1), text),
fn {i, line} ->
[
ANSI.cursor(y + i + dy, x + dx),
line
]
end
) ++
Enum.flat_map(
Enum.zip(0..(length(@options) - 1), @options),
fn {i, {option, _}} ->
[
ANSI.cursor(y + length(text) + i + dy, x + dx),
if(i == selected, do: ANSI.format([:light_cyan, "* #{option}"]), else: option)
]
end
) ++ [ANSI.home()]
end
def wrap_around(index, delta, length) do
calc = index + delta
if(calc < 0, do: length, else: 0) + rem(calc, length)
end
def handle_input(
data,
%Client.State{
state_stack:
[{this_module, %State{selected: selected} = screen_state} | tail] = state_stack
} = state
) do
case(data) do
:up ->
%Client.State{
state
| state_stack: [
{this_module,
%State{screen_state | selected: wrap_around(selected, -1, length(@options))}}
| tail
]
}
:down ->
%Client.State{
state
| state_stack: [
{this_module,
%State{screen_state | selected: wrap_around(selected, 1, length(@options))}}
| tail
]
}
:return ->
{_, new_state} = Enum.at(@options, selected)
%Client.State{
state
| state_stack: [new_state] ++ state_stack
}
_ ->
state
end
end
end

View File

@ -1,22 +0,0 @@
defmodule Chessh.SSH.Client.Screen do
@callback render(state :: Chessh.SSH.Client.State.t() | any()) :: any()
@callback handle_input(action :: any(), state :: Chessh.SSH.Client.State.t()) ::
Chessh.SSH.Client.State.t()
defmacro __using__(_) do
quote do
@behaviour Chessh.SSH.Client.Screen
@ascii_chars Application.compile_env!(:chessh, :ascii_chars_json_file)
|> File.read!()
|> Jason.decode!()
def center_rect({rect_width, rect_height}, {parent_width, parent_height}) do
{
div(parent_height - rect_height, 2),
div(parent_width - rect_width, 2)
}
end
end
end
end

View File

@ -26,7 +26,7 @@ defmodule Chessh.SSH.Tui do
{:ok, init_state}
end
def handle_msg({:ssh_channel_up, channel_id, connection_ref}, state) do
def handle_msg({:ssh_channel_up, channel_id, connection_ref}, %State{} = state) do
Logger.debug("SSH channel up #{inspect(:ssh.connection_info(connection_ref))}")
connected_player =
@ -54,7 +54,7 @@ defmodule Chessh.SSH.Tui do
:syn.join(:player_sessions, {:session, session.id}, self())
{:ok,
%{
%State{
state
| channel_id: channel_id,
connection_ref: connection_ref,
@ -66,7 +66,7 @@ defmodule Chessh.SSH.Tui do
def handle_msg(
{:EXIT, client_pid, _reason},
%{client_pid: client_pid, channel_id: channel_id} = state
%State{client_pid: client_pid, channel_id: channel_id} = state
) do
send(client_pid, :quit)
{:stop, channel_id, state}
@ -74,16 +74,15 @@ defmodule Chessh.SSH.Tui do
def handle_msg(
{:send_data, data},
%{connection_ref: connection_ref, channel_id: channel_id} = state
%State{connection_ref: connection_ref, channel_id: channel_id} = state
) do
Logger.debug("Data was sent to TUI process #{inspect(data)}")
:ssh_connection.send(connection_ref, channel_id, data)
{:ok, state}
end
def handle_msg(
:session_closed,
%{connection_ref: connection_ref, channel_id: channel_id} = state
%State{connection_ref: connection_ref, channel_id: channel_id} = state
) do
:ssh_connection.send(connection_ref, channel_id, @session_closed_message)
{:stop, channel_id, state}
@ -95,9 +94,8 @@ defmodule Chessh.SSH.Tui do
def handle_ssh_msg(
{:ssh_cm, _connection_handler, {:data, _channel_id, _type, data}},
state
%State{} = state
) do
Logger.debug("DATA #{inspect(data)}")
send(state.client_pid, {:data, data})
{:ok, state}
end
@ -105,7 +103,7 @@ defmodule Chessh.SSH.Tui do
def handle_ssh_msg(
{:ssh_cm, connection_handler,
{:pty, channel_id, want_reply?, {_term, width, height, _pixwidth, _pixheight, _opts}}},
state
%State{} = state
) do
Logger.debug("#{inspect(state.player_session)} has requested a PTY")
:ssh_connection.reply_request(connection_handler, want_reply?, :success, channel_id)
@ -130,13 +128,12 @@ defmodule Chessh.SSH.Tui do
def handle_ssh_msg(
{:ssh_cm, _connection_handler,
{:window_change, _channel_id, width, height, _pixwidth, _pixheight}},
%{client_pid: client_pid} = state
%State{client_pid: client_pid} = state
) do
Logger.debug("WINDOW CHANGE")
send(client_pid, {:resize, {width, height}})
{:ok,
%{
%State{
state
| width: width,
height: height
@ -160,12 +157,13 @@ defmodule Chessh.SSH.Tui do
}
])
{:ok, %{state | client_pid: client_pid}}
send(client_pid, :refresh)
{:ok, %State{state | client_pid: client_pid}}
end
def handle_ssh_msg(
{:ssh_cm, connection_handler, {:exec, channel_id, want_reply?, cmd}},
state
%State{} = state
) do
:ssh_connection.reply_request(connection_handler, want_reply?, :success, channel_id)
Logger.debug("EXEC #{cmd}")
@ -174,7 +172,7 @@ defmodule Chessh.SSH.Tui do
def handle_ssh_msg(
{:ssh_cm, _connection_handler, {:eof, _channel_id}},
state
%State{} = state
) do
Logger.debug("EOF")
{:ok, state}
@ -182,7 +180,7 @@ defmodule Chessh.SSH.Tui do
def handle_ssh_msg(
{:ssh_cm, _connection_handler, {:signal, _channel_id, signal}},
state
%State{} = state
) do
Logger.debug("SIGNAL #{signal}")
{:ok, state}
@ -190,7 +188,7 @@ defmodule Chessh.SSH.Tui do
def handle_ssh_msg(
{:ssh_cm, _connection_handler, {:exit_signal, channel_id, signal, err, lang}},
state
%State{} = state
) do
Logger.debug("EXIT SIGNAL #{signal} #{err} #{lang}")
{:stop, channel_id, state}
@ -198,7 +196,7 @@ defmodule Chessh.SSH.Tui do
def handle_ssh_msg(
{:ssh_cm, _connection_handler, {:exit_STATUS, channel_id, status}},
state
%State{} = state
) do
Logger.debug("EXIT STATUS #{status}")
{:stop, channel_id, state}
@ -206,7 +204,7 @@ defmodule Chessh.SSH.Tui do
def handle_ssh_msg(
msg,
%{channel_id: channel_id} = state
%State{channel_id: channel_id} = state
) do
Logger.debug("UNKOWN MESSAGE #{inspect(msg)}")
{:stop, channel_id, state}

View File

@ -1,4 +1,23 @@
defmodule Chessh.Utils do
@ascii_chars Application.compile_env!(:chessh, :ascii_chars_json_file)
|> File.read!()
|> Jason.decode!()
@clear_codes [
IO.ANSI.clear(),
IO.ANSI.home()
]
def ascii_chars(), do: @ascii_chars
def clear_codes(), do: @clear_codes
def center_rect({rect_width, rect_height}, {parent_width, parent_height}) do
{
div(parent_height - rect_height, 2),
div(parent_width - rect_width, 2)
}
end
def pid_to_str(pid) do
pid
|> :erlang.pid_to_list()
@ -11,4 +30,9 @@ defmodule Chessh.Utils do
split = String.split(text, "\n")
{Enum.reduce(split, 0, fn x, acc -> max(acc, String.length(x)) end), length(split)}
end
def wrap_around(index, delta, length) do
calc = index + delta
if(calc < 0, do: length, else: 0) + rem(calc, length)
end
end

View File

@ -27,7 +27,7 @@ defmodule Chessh.MixProject do
# Run "mix help deps" to learn about dependencies.
defp deps do
[
{:chess, "~> 0.4.1"},
{:binbo, "~> 4.0.2"},
{:ecto, "~> 3.9"},
{:ecto_sql, "~> 3.9"},
{:postgrex, "~> 0.16.5"},

View File

@ -1,5 +1,6 @@
%{
"bcrypt_elixir": {:hex, :bcrypt_elixir, "3.0.1", "9be815469e6bfefec40fa74658ecbbe6897acfb57614df1416eeccd4903f602c", [:make, :mix], [{:comeonin, "~> 5.3", [hex: :comeonin, repo: "hexpm", optional: false]}, {:elixir_make, "~> 0.6", [hex: :elixir_make, repo: "hexpm", optional: false]}], "hexpm", "486bb95efb645d1efc6794c1ddd776a186a9a713abf06f45708a6ce324fb96cf"},
"binbo": {:hex, :binbo, "4.0.3", "f6d884e523504595f4445000c5520eb8532dafb94d34b7c572290795868a12e0", [:rebar3], [{:uef, "2.6.0", [hex: :uef, repo: "hexpm", optional: false]}], "hexpm", "3029775a3afaa3377a9ffac4973a3cfc7aa51c1f4b1ceebd2e546ad0161fe1bb"},
"chess": {:hex, :chess, "0.4.1", "34c04abed2db81e0c56476c8e74fd85ef4e1bae23a4cd528e0ce8a052ada976f", [:mix], [], "hexpm", "692e0def99dc25af4af2413839a4605a2a0a713c2646f9afcf3a47c76a6de43d"},
"comeonin": {:hex, :comeonin, "5.3.3", "2c564dac95a35650e9b6acfe6d2952083d8a08e4a89b93a481acb552b325892e", [:mix], [], "hexpm", "3e38c9c2cb080828116597ca8807bb482618a315bfafd98c90bc22a821cc84df"},
"connection": {:hex, :connection, "1.1.0", "ff2a49c4b75b6fb3e674bfc5536451607270aac754ffd1bdfe175abe4a6d7a68", [:mix], [], "hexpm", "722c1eb0a418fbe91ba7bd59a47e28008a189d47e37e0e7bb85585a016b2869c"},
@ -16,4 +17,5 @@
"postgrex": {:hex, :postgrex, "0.16.5", "fcc4035cc90e23933c5d69a9cd686e329469446ef7abba2cf70f08e2c4b69810", [:mix], [{:connection, "~> 1.1", [hex: :connection, repo: "hexpm", optional: false]}, {:db_connection, "~> 2.1", [hex: :db_connection, repo: "hexpm", optional: false]}, {:decimal, "~> 1.5 or ~> 2.0", [hex: :decimal, repo: "hexpm", optional: false]}, {:jason, "~> 1.0", [hex: :jason, repo: "hexpm", optional: true]}, {:table, "~> 0.1.0", [hex: :table, repo: "hexpm", optional: true]}], "hexpm", "edead639dc6e882618c01d8fc891214c481ab9a3788dfe38dd5e37fd1d5fb2e8"},
"syn": {:hex, :syn, "3.3.0", "4684a909efdfea35ce75a9662fc523e4a8a4e8169a3df275e4de4fa63f99c486", [:rebar3], [], "hexpm", "e58ee447bc1094bdd21bf0acc102b1fbf99541a508cd48060bf783c245eaf7d6"},
"telemetry": {:hex, :telemetry, "1.1.0", "a589817034a27eab11144ad24d5c0f9fab1f58173274b1e9bae7074af9cbee51", [:rebar3], [], "hexpm", "b727b2a1f75614774cff2d7565b64d0dfa5bd52ba517f16543e6fc7efcc0df48"},
"uef": {:hex, :uef, "2.6.0", "0aa813d125c429e48c1d5abbab89837d8b7bd0499e6ee2f7dc9cc4287a475cfd", [:rebar3], [], "hexpm", "1585cba305dc7c0a3f75aeab15937b324184673d2922148b432edf9beba73d62"},
}

View File

@ -1,184 +1,43 @@
{
"letters": {
"a": [
" ",
" /\\ ",
"/--\\"
],
"b": [
" __ ",
"|__)",
"|__)"
],
"c": [
" __ ",
"/ ",
"\\__ "
],
"d": [
" __ ",
"| \\",
"|__/"
],
"e": [
" __ ",
"|_ ",
"|__ "
],
"f": [
" __ ",
"|_ ",
"| "
],
"g": [
" __ ",
"/ _ ",
"\\__\\"
],
"h": [
"| |",
"|__|",
"| |"
]
"a": [" ", " /\\ ", "/--\\"],
"b": [" __ ", "|__)", "|__)"],
"c": [" __ ", "/ ", "\\__ "],
"d": [" __ ", "| \\", "|__/"],
"e": [" __ ", "|_ ", "|__ "],
"f": [" __ ", "|_ ", "| "],
"g": [" __ ", "/ _ ", "\\__\\"],
"h": [". .", "|__|", "| |"]
},
"numbers": {
"0": [
" _ ",
"| |",
"|_|"
],
"1": [
" ",
" /|",
" |"
],
"2": [
" _ ",
" )",
" /_"
],
"3": [
" _ ",
" _)",
" _)"
],
"4": [
" .",
" /|",
"'-|"
],
"5": [
" _ ",
"|_ ",
" _)"
],
"6": [
" ",
" / ",
"(_)"
],
"7": [
" __",
" /",
" / "
],
"8": [
" _ ",
"(_)",
"(_)"
],
"9": [
" _ ",
"(_)",
" )"
]
"0": [" _ ", "| |", "|_|"],
"1": [" ", " /|", " |"],
"2": [" _ ", " )", " /_"],
"3": [" _ ", " _)", " _)"],
"4": [" .", " /|", "'-|"],
"5": [" _ ", "|_ ", " _)"],
"6": [" ", " / ", "(_)"],
"7": [" __", " /", " / "],
"8": [" _ ", "(_)", "(_)"],
"9": [" _ ", "(_)", " )"]
},
"pieces": {
"white": {
"rook": [
" ",
" [`'`'] ",
" | | ",
" |__| ",
" "
],
"knight": [
" _ _ ",
" \\` '/ ",
" (o o) ",
" \\ / \\",
" ^ "
],
"queen": [
" /\\+/\\ ",
" /(o o)\\ ",
" (_) ",
" "
],
"king": [
" ",
" |`+'| ",
" (o o) ",
" (_) ",
" "
],
"bishop": [
" ",
" |v| ",
" (0 o) ",
" (_) ",
" "
],
"pawn": [
" _ ",
" ( ) ",
" | | ",
" |_| ",
" "
]
"light": {
"rook": [" ", "L_|", " U ", "[.]"],
"knight": [" ", "/`)", " U ", "[.]"],
"bishop": [" . ", "(\\)", " U ", "[.]"],
"queen": [" . ", ").(", ").(", "[.]"],
"king": [" + ", ").(", "|.|", "[.]"],
"pawn": [" ", " o ", " U ", "[.]"]
},
"black": {
"rook": [
" ",
" [`'`'] ",
" |::| ",
" |::| ",
" "
],
"knight": [
" _ _ ",
" \\`.'/ ",
" (o:o) ",
" \\:/:\\",
" ^ "
],
"queen": [
" /\\+/\\ ",
" /(o:o)\\ ",
" (:) ",
" "
],
"king": [
" ",
" |`+'| ",
" (o:o) ",
" (:) ",
" "
],
"bishop": [
" ",
" |v| ",
" (o:o) ",
" (:) ",
" "
],
"pawn": [
" _ ",
" (:) ",
" |:| ",
" |_| ",
" "
]
"dark": {
"rook": [" ", "L-|", " U ", "[#]"],
"knight": [" ", "/`)", " U ", "[#]"],
"bishop": [" . ", "(\\)", " U ", "[#]"],
"king": [" + ", ")#(", "|#|", "[#]"],
"queen": [" . ", ")#(", ")#(", "[#]"],
"pawn": [" ", " o ", " U ", "[#]"]
}
}
}