jumpstorm/engine/config/sprites.ts

49 lines
1003 B
TypeScript

export enum Sprites {
FLOOR,
TRAMPOLINE,
COFFEE
}
export interface SpriteSpec {
sheet: string;
width: number;
height: number;
frames: number;
msPerFrame: number;
states?: Map<string | number, Partial<SpriteSpec>>;
}
export const SPRITE_SPECS: Map<Sprites, Partial<SpriteSpec>> = new Map<
Sprites,
SpriteSpec
>();
const floorSpriteSpec = {
height: 40,
frames: 3,
msPerFrame: 125,
states: new Map<number, Partial<SpriteSpec>>()
};
[40, 80, 120, 160].forEach((width) => {
floorSpriteSpec.states.set(width, {
width,
sheet: `/assets/floor_tile_${width}.png`
});
});
SPRITE_SPECS.set(Sprites.FLOOR, floorSpriteSpec);
const coffeeSpriteSpec = {
msPerFrame: 100,
width: 60,
height: 45,
frames: 3,
states: new Map<string, Partial<SpriteSpec>>()
};
coffeeSpriteSpec.states.set('LEFT', {
sheet: '/assets/coffee_left.png'
});
coffeeSpriteSpec.states.set('RIGHT', {
sheet: '/assets/coffee_right.png'
});
SPRITE_SPECS.set(Sprites.COFFEE, coffeeSpriteSpec);