105 lines
2.8 KiB
TypeScript
105 lines
2.8 KiB
TypeScript
import type { Coord2D, Dimension2D } from '../interfaces';
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import type { BoxedEntry, RefreshingCollisionFinderBehavior } from '.';
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import { Miscellaneous } from '../config/constants';
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export class Grid implements RefreshingCollisionFinderBehavior {
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private cellEntities: Map<number, string[]>;
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private gridDimension: Dimension2D;
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private cellDimension: Dimension2D;
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private topLeft: Coord2D;
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constructor(
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gridDimension: Dimension2D = {
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width: Miscellaneous.WIDTH,
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height: Miscellaneous.HEIGHT
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},
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cellDimension: Dimension2D = {
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width: Miscellaneous.DEFAULT_GRID_WIDTH,
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height: Miscellaneous.DEFAULT_GRID_HEIGHT
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},
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topLeft = { x: 0, y: 0 }
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) {
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this.gridDimension = gridDimension;
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this.cellDimension = cellDimension;
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this.topLeft = topLeft;
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this.cellEntities = new Map();
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}
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public insert(boxedEntry: BoxedEntry) {
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this.getOverlappingCells(boxedEntry).forEach((gridIdx) => {
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if (!this.cellEntities.has(gridIdx)) {
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this.cellEntities.set(gridIdx, []);
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}
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this.cellEntities.get(gridIdx)!.push(boxedEntry.id);
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});
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}
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public getNeighborIds(boxedEntry: BoxedEntry): Set<string> {
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const neighborIds: Set<string> = new Set();
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this.getOverlappingCells(boxedEntry).forEach((gridIdx) => {
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if (this.cellEntities.has(gridIdx)) {
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this.cellEntities.get(gridIdx)!.forEach((id) => neighborIds.add(id));
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}
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});
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return neighborIds;
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}
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public clear() {
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this.cellEntities.clear();
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}
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public setTopLeft(topLeft: Coord2D) {
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this.topLeft = topLeft;
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}
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public setDimension(dimension: Dimension2D) {
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this.gridDimension = dimension;
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}
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public setCellDimension(cellDimension: Dimension2D) {
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this.cellDimension = cellDimension;
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}
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private getOverlappingCells(boxedEntry: BoxedEntry): number[] {
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const { center, dimension } = boxedEntry;
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const yBoxes = Math.ceil(
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this.gridDimension.height / this.cellDimension.height
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);
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const xBoxes = Math.ceil(
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this.gridDimension.width / this.cellDimension.width
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);
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const translated: Coord2D = {
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y: center.y - this.topLeft.y,
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x: center.x - this.topLeft.x
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};
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const topLeftBox = {
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x: Math.floor(
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(translated.x - dimension.width / 2) / this.cellDimension.width
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),
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y: Math.floor(
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(translated.y - dimension.height / 2) / this.cellDimension.height
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)
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};
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const bottomRightBox = {
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x: Math.floor(
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(translated.x + dimension.width / 2) / this.cellDimension.width
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),
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y: Math.floor(
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(translated.y + dimension.height / 2) / this.cellDimension.height
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)
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};
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const cells: number[] = [];
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for (let y = topLeftBox.y; y <= bottomRightBox.y; ++y)
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for (let x = topLeftBox.x; x <= bottomRightBox.x; ++x)
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cells.push(yBoxes * y + x);
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return cells;
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}
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}
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