a game engine from scratch for a real time multiplayer rendition of doodle jump using ECS and message queues.
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2023-07-20 20:47:32 -07:00
client a bit of refactoring; importing engine into bun for server 2023-07-20 20:47:32 -07:00
engine a bit of refactoring; importing engine into bun for server 2023-07-20 20:47:32 -07:00
server a bit of refactoring; importing engine into bun for server 2023-07-20 20:47:32 -07:00
.gitignore a bit of refactoring; importing engine into bun for server 2023-07-20 20:47:32 -07:00