Fix too dark colors
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@ -29,7 +29,7 @@ const buildRender = (width, height) => gpu.createKernel(function (maxIterations,
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const canvasHolder = document.getElementById('canvasHolder');
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let render; // The GPU kernel built from buildRender
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let state = {
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colorMultipliers: [0.01 * Math.random(), 0.03 * Math.random(), 0.02 * Math.random()],
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colorMultipliers: [0.01 * Math.random() + 0.005, 0.03 * Math.random() + 0.005, 0.02 * Math.random() + 0.005],
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changes: {
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centerX: 0,
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centerY: 0,
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