Update Input.ts

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Elizabeth Hunt 2023-08-03 21:36:04 -06:00 committed by GitHub
parent e39b316e91
commit b67ffb57c1
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@ -14,6 +14,7 @@ import { System, SystemNames } from "./";
/**
* TODO: Make velocities reset on each game loop (as similar to acceleration)
* - Then, we can add / remove velocity on update instead of just setting it and praying it's not modified externally
*/
export class Input extends System {
private keys: Set<string>;