This website requires JavaScript.
Explore
Help
Sign In
simponic
/
jumpstorm
Watch
1
Star
0
Fork
0
You've already forked jumpstorm
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
a game engine from scratch for a real time multiplayer rendition of doodle jump using ECS and message queues.
11
Commits
1
Branch
0
Tags
300
KiB
TypeScript
92.3%
CSS
3.4%
Svelte
3.3%
HTML
0.7%
JavaScript
0.3%
432ce5428f
Go to file
HTTPS
Download ZIP
Download TAR.GZ
Download BUNDLE
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Cite this repository
APA
BibTeX
Cancel
Elizabeth Hunt
432ce5428f
increase collision performance _heavily_
2023-08-17 22:42:09 -06:00
client
increase collision performance _heavily_
2023-08-17 22:42:09 -06:00
engine
increase collision performance _heavily_
2023-08-17 22:42:09 -06:00
server
refactor collision methods, rescaffold server
2023-08-16 15:41:35 -06:00
.gitignore
a bit of refactoring; importing engine into bun for server
2023-07-20 20:47:32 -07:00
README.md
very basic websocket setup
2023-07-20 22:22:26 -07:00
README.md
jumpstorm