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6ce6946a44
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add entity updates over network!
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2023-08-26 17:55:27 -06:00 |
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594921352c
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make fetchHadler synchronous only
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2023-08-26 13:54:39 -06:00 |
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773ce84f4b
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prettier formatting
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2023-08-25 16:48:17 -06:00 |
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dec7b614d8
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holy fuck we actually got somewhere
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2023-08-23 19:44:59 -06:00 |
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d64ffb5016
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very basic server messages - need to figure shit out still
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2023-08-21 17:22:23 -06:00 |
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b786fe1e72
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add default arguments to grid; add grid to server gl
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2023-08-21 14:50:09 -06:00 |
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8fce5a5f25
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fix some ts errors
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2023-08-21 14:19:02 -06:00 |
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432ce5428f
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increase collision performance _heavily_
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2023-08-17 22:42:09 -06:00 |
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Lizzy Hunt
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1c28e10b86
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refactor collision methods, rescaffold server
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2023-08-16 15:41:35 -06:00 |
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732fe6f481
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generate uuids for entities; scaffolding for a server
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2023-08-15 18:30:19 -06:00 |
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2dc3120831
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refactor velocity a bit for no real reason besides verbosity
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2023-08-13 17:09:12 -06:00 |
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98e795029b
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Create network component and system
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2023-08-13 16:47:58 -06:00 |
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c6e9baa000
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the great engine refactor
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2023-08-12 13:49:16 -06:00 |
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b67ffb57c1
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Update Input.ts
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2023-08-03 21:36:04 -06:00 |
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e39b316e91
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Add a TODO that I thought of while at parents'
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2023-08-03 21:35:17 -06:00 |
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619a039942
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very basic websocket setup
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2023-07-20 22:22:26 -07:00 |
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72c6c7de12
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a bit of refactoring; importing engine into bun for server
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2023-07-20 20:47:32 -07:00 |
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